Dataset Viewer
speaker
stringclasses 62
values | start
int64 0
34.4k
| end
int64 34
34.4k
| text
stringlengths 1
100
| dialogue_id
stringclasses 45
values | turn_id
int64 0
1.67k
| original_split
stringclasses 1
value | global_dialogue_index
int64 1
2.59k
| game_id
stringclasses 45
values | local_dialogue_index
int64 1
120
|
---|---|---|---|---|---|---|---|---|---|
UI
| 0 | 37 |
Markus joined the game.
|
pilot01
| 0 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 37 | 72 |
Tomm joined the game.
|
pilot01
| 1 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 72 | 110 |
Tomm sat down at seat 3.
|
pilot01
| 2 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 110 | 137 |
Game state 0.
|
pilot01
| 3 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 137 | 153 |
ello
|
pilot01
| 4 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 153 | 189 |
Tomm left the game
|
pilot01
| 5 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 189 | 224 |
Tomm joined the game.
|
pilot01
| 6 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 224 | 262 |
Tomm sat down at seat 3.
|
pilot01
| 7 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 262 | 301 |
Just got a connection reset
|
pilot01
| 8 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 301 | 337 |
Hm, shouldn't happen
|
pilot01
| 9 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 337 | 358 |
(and hasn't before).
|
pilot01
| 10 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 358 | 392 |
Let me know if you have problems.
|
pilot01
| 11 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 392 | 456 |
Got a SocketException error appear in this chat line
|
pilot01
| 12 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 456 | 505 |
I guess we'll see if it happens again
|
pilot01
| 13 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 505 | 525 |
Yes,
|
pilot01
| 14 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 525 | 542 |
fingers crossed.
|
pilot01
| 15 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 542 | 596 |
I take it this is the right game to be in?
|
pilot01
| 16 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 596 | 616 |
Yes,
|
pilot01
| 17 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 616 | 654 |
I don't know where the other two are.
|
pilot01
| 18 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 654 | 700 |
It's been very last minute ...
|
pilot01
| 19 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 700 | 722 |
Excellent!
|
pilot01
| 20 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 722 | 728 |
Yeah,
|
pilot01
| 21 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 728 | 808 |
well it always feels last minute when you are getting participants, doesn't it?
|
pilot01
| 22 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 808 | 834 |
Hehe, yes.
|
pilot01
| 23 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 834 | 870 |
Perhaps they're still in a lecture.
|
pilot01
| 24 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 870 | 926 |
So, does this generate a random Catan board?
|
pilot01
| 25 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 926 | 946 |
Yes.
|
pilot01
| 26 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 946 | 1,022 |
I'm still rather impressed at a Hex grid in Java to be honest...
|
pilot01
| 27 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,022 | 1,058 |
Java layout always feels like a nig
|
pilot01
| 28 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,058 | 1,080 |
*nightmare
|
pilot01
| 29 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,080 | 1,103 |
Indeed;
|
pilot01
| 30 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,103 | 1,167 |
I had the pleasure editing the source code of this application.
|
pilot01
| 31 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,167 | 1,198 |
Ah. Fun I take it?
|
pilot01
| 32 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,198 | 1,249 |
Still, it looks very nicely laid out to be honest.
|
pilot01
| 33 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,249 | 1,299 |
Well, it's an open source projet,
|
pilot01
| 34 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,299 | 1,311 |
so it's OK.
|
pilot01
| 35 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,311 | 1,350 |
But I had to dig deeper than I wanted.
|
pilot01
| 36 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,350 | 1,354 |
:*)
|
pilot01
| 37 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 1,354 | 1,393 |
rennoc1 joined the game.
|
pilot01
| 38 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 1,393 | 1,435 |
rennoc1 sat down at seat 0.
|
pilot01
| 39 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,435 | 1,459 |
Ahh! I see.
|
pilot01
| 40 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,459 | 1,484 |
One more to go, I guess.
|
pilot01
| 41 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,484 | 1,505 |
Yes,
|
pilot01
| 42 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,505 | 1,539 |
it's supposed to be three of you.
|
pilot01
| 43 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,539 | 1,585 |
Hm, how are you two for time?
|
pilot01
| 44 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,585 | 1,611 |
Can we wait a bit longer?
|
pilot01
| 45 |
stac situated
| 1 |
pilot01
| 1 |
Tomm
| 1,611 | 1,657 |
I'm good for a little bit longer.
|
pilot01
| 46 |
stac situated
| 1 |
pilot01
| 1 |
rennoc1
| 1,657 | 1,706 |
I don't mind waiting for a while.
|
pilot01
| 47 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,706 | 1,729 |
Great.
|
pilot01
| 48 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,729 | 1,791 |
I guess if person number 3 doesn't show up in 5 or 10 minutes
|
pilot01
| 49 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,791 | 1,823 |
it'll be you only you two anywa
|
pilot01
| 50 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,823 | 1,842 |
y.
|
pilot01
| 51 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 1,842 | 1,878 |
Dave joined the game.
|
pilot01
| 52 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 1,878 | 1,917 |
Dave sat down at seat 1.
|
pilot01
| 53 |
stac situated
| 1 |
pilot01
| 1 |
Dave
| 1,917 | 1,932 |
hi
|
pilot01
| 54 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,932 | 1,959 |
Ah, great.
|
pilot01
| 55 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,959 | 1,973 |
We can start.
|
pilot01
| 56 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 1,973 | 2,022 |
Sombody has to click START GAME.
|
pilot01
| 57 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 2,022 | 2,050 |
Game started.
|
pilot01
| 58 |
stac situated
| 1 |
pilot01
| 1 |
UI
| 2,050 | 2,082 |
Board layout set.
|
pilot01
| 59 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,082 | 2,138 |
Randomly picking a starting player...
|
pilot01
| 60 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,138 | 2,199 |
It's rennoc1's turn to build a settlement.
|
pilot01
| 61 |
stac situated
| 1 |
pilot01
| 1 |
Markus
| 2,199 | 2,235 |
Amd and off you go!
|
pilot01
| 62 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,235 | 2,277 |
rennoc1 built a settlement.
|
pilot01
| 63 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,277 | 2,332 |
It's rennoc1's turn to build a road.
|
pilot01
| 64 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,332 | 2,368 |
rennoc1 built a road.
|
pilot01
| 65 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,368 | 2,426 |
It's Dave's turn to build a settlement.
|
pilot01
| 66 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,426 | 2,465 |
Dave built a settlement.
|
pilot01
| 67 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,465 | 2,517 |
It's Dave's turn to build a road.
|
pilot01
| 68 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,517 | 2,550 |
Dave built a road.
|
pilot01
| 69 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,550 | 2,608 |
It's Tomm's turn to build a settlement.
|
pilot01
| 70 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,608 | 2,647 |
Tomm built a settlement.
|
pilot01
| 71 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,647 | 2,699 |
It's Tomm's turn to build a road.
|
pilot01
| 72 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,699 | 2,732 |
Tomm built a road.
|
pilot01
| 73 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,732 | 2,790 |
It's Tomm's turn to build a settlement.
|
pilot01
| 74 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,790 | 2,829 |
Tomm built a settlement.
|
pilot01
| 75 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,829 | 2,881 |
It's Tomm's turn to build a road.
|
pilot01
| 76 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,881 | 2,914 |
Tomm built a road.
|
pilot01
| 77 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,914 | 2,972 |
It's Dave's turn to build a settlement.
|
pilot01
| 78 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 2,972 | 3,011 |
Dave built a settlement.
|
pilot01
| 79 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,011 | 3,063 |
It's Dave's turn to build a road.
|
pilot01
| 80 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,063 | 3,096 |
Dave built a road.
|
pilot01
| 81 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,096 | 3,157 |
It's rennoc1's turn to build a settlement.
|
pilot01
| 82 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,157 | 3,199 |
rennoc1 built a settlement.
|
pilot01
| 83 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,199 | 3,254 |
It's rennoc1's turn to build a road.
|
pilot01
| 84 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 3,254 | 3,290 |
rennoc1 built a road.
|
pilot01
| 85 |
stac situated
| 1 |
pilot01
| 1 |
Server
| 0 | 3,346 |
It's rennoc1's turn to roll the dice.
|
pilot01
| 86 |
stac situated
| 2 |
pilot01
| 2 |
Server
| 3,346 | 3,388 |
rennoc1 rolled a 5 and a 6.
|
pilot01
| 87 |
stac situated
| 2 |
pilot01
| 2 |
Server
| 3,388 | 3,424 |
rennoc1 gets 1 wheat.
|
pilot01
| 88 |
stac situated
| 2 |
pilot01
| 2 |
Server
| 3,424 | 3,443 |
Tomm gets 1 wheat.
|
pilot01
| 89 |
stac situated
| 2 |
pilot01
| 2 |
UI
| 3,443 | 3,484 |
rennoc1 has 4 resources.
|
pilot01
| 90 |
stac situated
| 2 |
pilot01
| 2 |
UI
| 3,484 | 3,506 |
Dave has 3 resources.
|
pilot01
| 91 |
stac situated
| 2 |
pilot01
| 2 |
UI
| 3,506 | 3,528 |
Tomm has 4 resources.
|
pilot01
| 92 |
stac situated
| 2 |
pilot01
| 2 |
rennoc1
| 3,528 | 3,578 |
so anyone else played this before?
|
pilot01
| 93 |
stac situated
| 2 |
pilot01
| 2 |
Dave
| 3,578 | 3,604 |
I haven't, no
|
pilot01
| 94 |
stac situated
| 2 |
pilot01
| 2 |
Tomm
| 3,604 | 3,633 |
Yes, a little...
|
pilot01
| 95 |
stac situated
| 2 |
pilot01
| 2 |
Tomm
| 3,633 | 3,661 |
but I was never good at it.
|
pilot01
| 96 |
stac situated
| 2 |
pilot01
| 2 |
Dave
| 3,661 | 3,703 |
is it still your turn rennoc?
|
pilot01
| 97 |
stac situated
| 2 |
pilot01
| 2 |
rennoc1
| 3,703 | 3,724 |
yeah,
|
pilot01
| 98 |
stac situated
| 2 |
pilot01
| 2 |
UI
| 3,724 | 3,764 |
rennoc1 ended their turn.
|
pilot01
| 99 |
stac situated
| 2 |
pilot01
| 2 |
End of preview. Expand
in Data Studio
STAC situated corpus
I do not own this corpus: it is distributed under the Creative Commons 4.0 license and available from the original authors here
This dataset has just been organized into a format suitable for DDA annotation. We have grouped bargaining dialogues into a single dialogue based on the game they belong to.
Citing the STAC corpus
If you use the STAC corpus in a scientific publication, we would appreciate citations to the following paper: Asher, N., Hunter, J., Morey, M., Benamara, F. & S. Afantenos (2016). Discourse structure and dialogue acts in multiparty dialogue: the STAC corpus. In The Tenth International Conference on Language Resources and Evaluation (LREC 2016). European Language Resources Association, pp. 2721-2727, Portorož.
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