Spaces:
Running
Running
Add 2 files
Browse files- README.md +7 -5
- index.html +713 -19
README.md
CHANGED
@@ -1,10 +1,12 @@
|
|
1 |
---
|
2 |
-
title:
|
3 |
-
emoji:
|
4 |
-
colorFrom:
|
5 |
-
colorTo:
|
6 |
sdk: static
|
7 |
pinned: false
|
|
|
|
|
8 |
---
|
9 |
|
10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
1 |
---
|
2 |
+
title: tiod2
|
3 |
+
emoji: 🐳
|
4 |
+
colorFrom: blue
|
5 |
+
colorTo: blue
|
6 |
sdk: static
|
7 |
pinned: false
|
8 |
+
tags:
|
9 |
+
- deepsite
|
10 |
---
|
11 |
|
12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
@@ -1,19 +1,713 @@
|
|
1 |
-
<!
|
2 |
-
<html>
|
3 |
-
|
4 |
-
|
5 |
-
|
6 |
-
|
7 |
-
|
8 |
-
|
9 |
-
|
10 |
-
|
11 |
-
|
12 |
-
|
13 |
-
|
14 |
-
|
15 |
-
|
16 |
-
|
17 |
-
|
18 |
-
|
19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
<!DOCTYPE html>
|
2 |
+
<html lang="en">
|
3 |
+
<head>
|
4 |
+
<meta charset="UTF-8">
|
5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
6 |
+
<title>TAP IT OR DIE!</title>
|
7 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
8 |
+
<style>
|
9 |
+
@import url('https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap');
|
10 |
+
|
11 |
+
* {
|
12 |
+
margin: 0;
|
13 |
+
padding: 0;
|
14 |
+
box-sizing: border-box;
|
15 |
+
}
|
16 |
+
|
17 |
+
body {
|
18 |
+
font-family: 'Press Start 2P', cursive;
|
19 |
+
background-color: #121212;
|
20 |
+
color: #00ff00;
|
21 |
+
text-align: center;
|
22 |
+
overflow: hidden;
|
23 |
+
height: 100vh;
|
24 |
+
-webkit-tap-highlight-color: transparent;
|
25 |
+
}
|
26 |
+
|
27 |
+
#game-container {
|
28 |
+
display: flex;
|
29 |
+
flex-direction: column;
|
30 |
+
justify-content: center;
|
31 |
+
align-items: center;
|
32 |
+
height: 100vh;
|
33 |
+
position: relative;
|
34 |
+
padding: 20px;
|
35 |
+
}
|
36 |
+
|
37 |
+
#start-screen {
|
38 |
+
position: absolute;
|
39 |
+
top: 0;
|
40 |
+
left: 0;
|
41 |
+
width: 100%;
|
42 |
+
height: 100%;
|
43 |
+
background: rgba(0, 0, 0, 0.9);
|
44 |
+
display: flex;
|
45 |
+
flex-direction: column;
|
46 |
+
justify-content: center;
|
47 |
+
align-items: center;
|
48 |
+
z-index: 100;
|
49 |
+
gap: 30px;
|
50 |
+
text-shadow: 0 0 10px #00ff00;
|
51 |
+
}
|
52 |
+
|
53 |
+
#game-title {
|
54 |
+
font-size: 3rem;
|
55 |
+
margin-bottom: 20px;
|
56 |
+
color: #ff0;
|
57 |
+
text-shadow: 0 0 10px #ff0, 0 0 20px #ff0;
|
58 |
+
animation: pulse 1.5s infinite alternate;
|
59 |
+
}
|
60 |
+
|
61 |
+
#game-over-screen {
|
62 |
+
position: absolute;
|
63 |
+
top: 0;
|
64 |
+
left: 0;
|
65 |
+
width: 100%;
|
66 |
+
height: 100%;
|
67 |
+
background: rgba(0, 0, 0, 0.9);
|
68 |
+
display: none;
|
69 |
+
flex-direction: column;
|
70 |
+
justify-content: center;
|
71 |
+
align-items: center;
|
72 |
+
z-index: 100;
|
73 |
+
gap: 30px;
|
74 |
+
}
|
75 |
+
|
76 |
+
#game-over-content {
|
77 |
+
position: relative;
|
78 |
+
z-index: 101;
|
79 |
+
}
|
80 |
+
|
81 |
+
button {
|
82 |
+
background: #00ff00;
|
83 |
+
color: #000;
|
84 |
+
border: none;
|
85 |
+
padding: 15px 30px;
|
86 |
+
font-family: 'Press Start 2P', cursive;
|
87 |
+
font-size: 1.2rem;
|
88 |
+
cursor: pointer;
|
89 |
+
border-radius: 5px;
|
90 |
+
transition: all 0.3s;
|
91 |
+
box-shadow: 0 0 10px #00ff00;
|
92 |
+
position: relative;
|
93 |
+
z-index: 101;
|
94 |
+
}
|
95 |
+
|
96 |
+
button:hover {
|
97 |
+
background: #ff0;
|
98 |
+
transform: scale(1.05);
|
99 |
+
box-shadow: 0 0 20px #ff0;
|
100 |
+
}
|
101 |
+
|
102 |
+
.game-info {
|
103 |
+
display: flex;
|
104 |
+
justify-content: space-between;
|
105 |
+
width: 100%;
|
106 |
+
max-width: 600px;
|
107 |
+
margin-bottom: 20px;
|
108 |
+
font-size: 1rem;
|
109 |
+
position: relative;
|
110 |
+
z-index: 10;
|
111 |
+
}
|
112 |
+
|
113 |
+
#game-board {
|
114 |
+
width: 100%;
|
115 |
+
max-width: 600px;
|
116 |
+
height: 400px;
|
117 |
+
border: 8px solid #333;
|
118 |
+
position: relative;
|
119 |
+
background-color: #000;
|
120 |
+
overflow: hidden;
|
121 |
+
box-shadow: inset 0 0 20px #000, 0 0 30px #00ff00;
|
122 |
+
}
|
123 |
+
|
124 |
+
.explosion {
|
125 |
+
position: absolute;
|
126 |
+
width: 60px;
|
127 |
+
height: 60px;
|
128 |
+
background-image: radial-gradient(circle, #ff0, #f80, #f00);
|
129 |
+
border-radius: 50%;
|
130 |
+
pointer-events: none;
|
131 |
+
transform: scale(0);
|
132 |
+
animation: explode 0.5s forwards;
|
133 |
+
z-index: 10;
|
134 |
+
}
|
135 |
+
|
136 |
+
.bomb {
|
137 |
+
position: absolute;
|
138 |
+
width: 40px;
|
139 |
+
height: 40px;
|
140 |
+
background-color: #333;
|
141 |
+
border-radius: 50%;
|
142 |
+
display: flex;
|
143 |
+
justify-content: center;
|
144 |
+
align-items: center;
|
145 |
+
cursor: pointer;
|
146 |
+
transition: transform 0.2s;
|
147 |
+
box-shadow: inset 0 0 10px #111, 0 0 10px #f00;
|
148 |
+
animation: bomb-pulse 1s infinite alternate;
|
149 |
+
z-index: 5;
|
150 |
+
}
|
151 |
+
|
152 |
+
.bomb::before {
|
153 |
+
content: "";
|
154 |
+
position: absolute;
|
155 |
+
width: 10px;
|
156 |
+
height: 10px;
|
157 |
+
background-color: #f00;
|
158 |
+
border-radius: 50%;
|
159 |
+
box-shadow: 0 0 10px #f00;
|
160 |
+
}
|
161 |
+
|
162 |
+
.bomb:hover {
|
163 |
+
transform: scale(1.1);
|
164 |
+
}
|
165 |
+
|
166 |
+
.bomb.ready {
|
167 |
+
background-color: #f00;
|
168 |
+
animation: danger-pulse 0.5s infinite alternate;
|
169 |
+
}
|
170 |
+
|
171 |
+
.bomb.ready::before {
|
172 |
+
background-color: #ff0;
|
173 |
+
}
|
174 |
+
|
175 |
+
.bomb-bonus {
|
176 |
+
background-color: #0af;
|
177 |
+
box-shadow: inset 0 0 10px #111, 0 0 10px #0af;
|
178 |
+
}
|
179 |
+
|
180 |
+
.bomb-bonus::before {
|
181 |
+
background-color: #fff;
|
182 |
+
}
|
183 |
+
|
184 |
+
#countdown {
|
185 |
+
font-size: 2rem;
|
186 |
+
margin: 20px 0;
|
187 |
+
text-shadow: 0 0 10px #00ff00;
|
188 |
+
position: relative;
|
189 |
+
z-index: 10;
|
190 |
+
}
|
191 |
+
|
192 |
+
#difficulty-selector {
|
193 |
+
margin: 20px 0;
|
194 |
+
display: flex;
|
195 |
+
gap: 10px;
|
196 |
+
position: relative;
|
197 |
+
z-index: 10;
|
198 |
+
}
|
199 |
+
|
200 |
+
#difficulty-selector button {
|
201 |
+
font-size: 0.8rem;
|
202 |
+
padding: 10px 15px;
|
203 |
+
}
|
204 |
+
|
205 |
+
#difficulty-selector button.active {
|
206 |
+
background: #ff0;
|
207 |
+
}
|
208 |
+
|
209 |
+
.scanlines {
|
210 |
+
position: absolute;
|
211 |
+
top: 0;
|
212 |
+
left: 0;
|
213 |
+
width: 100%;
|
214 |
+
height: 100%;
|
215 |
+
background: linear-gradient(
|
216 |
+
rgba(18, 16, 16, 0) 50%,
|
217 |
+
rgba(0, 0, 0, 0.25) 50%
|
218 |
+
);
|
219 |
+
background-size: 100% 4px;
|
220 |
+
pointer-events: none;
|
221 |
+
z-index: 5;
|
222 |
+
}
|
223 |
+
|
224 |
+
@keyframes pulse {
|
225 |
+
0% { transform: scale(1); }
|
226 |
+
100% { transform: scale(1.05); }
|
227 |
+
}
|
228 |
+
|
229 |
+
@keyframes bomb-pulse {
|
230 |
+
0% { box-shadow: inset 0 0 10px #111, 0 0 5px #f00; }
|
231 |
+
100% { box-shadow: inset 0 0 10px #111, 0 0 15px #f00; }
|
232 |
+
}
|
233 |
+
|
234 |
+
@keyframes danger-pulse {
|
235 |
+
0% { box-shadow: inset 0 0 10px #111, 0 0 5px #f00; transform: scale(1); }
|
236 |
+
100% { box-shadow: inset 0 0 10px #111, 0 0 20px #f00; transform: scale(1.1); }
|
237 |
+
}
|
238 |
+
|
239 |
+
@keyframes explode {
|
240 |
+
0% { transform: scale(0); opacity: 1; }
|
241 |
+
100% { transform: scale(4); opacity: 0; }
|
242 |
+
}
|
243 |
+
|
244 |
+
.leaderboard {
|
245 |
+
position: absolute;
|
246 |
+
right: 20px;
|
247 |
+
top: 20px;
|
248 |
+
background: rgba(0, 0, 0, 0.8);
|
249 |
+
border: 2px solid #00ff00;
|
250 |
+
padding: 10px;
|
251 |
+
max-height: 200px;
|
252 |
+
overflow-y: auto;
|
253 |
+
display: none;
|
254 |
+
z-index: 10;
|
255 |
+
}
|
256 |
+
|
257 |
+
.leaderboard h3 {
|
258 |
+
margin-bottom: 10px;
|
259 |
+
color: #ff0;
|
260 |
+
}
|
261 |
+
|
262 |
+
.leaderboard-entry {
|
263 |
+
display: flex;
|
264 |
+
justify-content: space-between;
|
265 |
+
margin-bottom: 5px;
|
266 |
+
font-size: 0.8rem;
|
267 |
+
}
|
268 |
+
|
269 |
+
.danger {
|
270 |
+
animation: danger-flash 0.2s infinite;
|
271 |
+
}
|
272 |
+
|
273 |
+
@keyframes danger-flash {
|
274 |
+
0%, 100% { background-color: #121212; }
|
275 |
+
50% { background-color: #330000; }
|
276 |
+
}
|
277 |
+
|
278 |
+
.game-over-explosion {
|
279 |
+
position: absolute;
|
280 |
+
width: 120px;
|
281 |
+
height: 120px;
|
282 |
+
background-image: radial-gradient(circle, #ff0, #f80, #f00);
|
283 |
+
border-radius: 50%;
|
284 |
+
pointer-events: none;
|
285 |
+
transform: scale(0);
|
286 |
+
animation: final-explode 1s forwards;
|
287 |
+
z-index: 100;
|
288 |
+
}
|
289 |
+
|
290 |
+
@keyframes final-explode {
|
291 |
+
0% { transform: scale(0); opacity: 1; }
|
292 |
+
100% { transform: scale(10); opacity: 0; }
|
293 |
+
}
|
294 |
+
|
295 |
+
.shake {
|
296 |
+
animation: shake 0.5s cubic-bezier(.36,.07,.19,.97) both;
|
297 |
+
}
|
298 |
+
|
299 |
+
@keyframes shake {
|
300 |
+
10%, 90% { transform: translate3d(-1px, 0, 0); }
|
301 |
+
20%, 80% { transform: translate3d(2px, 0, 0); }
|
302 |
+
30%, 50%, 70% { transform: translate3d(-4px, 0, 0); }
|
303 |
+
40%, 60% { transform: translate3d(4px, 0, 0); }
|
304 |
+
}
|
305 |
+
|
306 |
+
@media (max-width: 600px) {
|
307 |
+
#game-title {
|
308 |
+
font-size: 1.8rem;
|
309 |
+
}
|
310 |
+
|
311 |
+
button {
|
312 |
+
padding: 10px 20px;
|
313 |
+
font-size: 0.9rem;
|
314 |
+
}
|
315 |
+
|
316 |
+
.game-info {
|
317 |
+
font-size: 0.7rem;
|
318 |
+
}
|
319 |
+
|
320 |
+
#game-board {
|
321 |
+
height: 300px;
|
322 |
+
}
|
323 |
+
|
324 |
+
.bomb {
|
325 |
+
width: 30px;
|
326 |
+
height: 30px;
|
327 |
+
}
|
328 |
+
|
329 |
+
.leaderboard {
|
330 |
+
position: static;
|
331 |
+
margin-top: 20px;
|
332 |
+
width: 100%;
|
333 |
+
max-height: 100px;
|
334 |
+
}
|
335 |
+
}
|
336 |
+
</style>
|
337 |
+
</head>
|
338 |
+
<body>
|
339 |
+
<div id="game-container">
|
340 |
+
<div id="start-screen">
|
341 |
+
<h1 id="game-title">TAP IT OR DIE!</h1>
|
342 |
+
<p>Defuse the bombs before they explode!</p>
|
343 |
+
<p id="high-score-display">HIGH SCORE: 0</p>
|
344 |
+
|
345 |
+
<div id="difficulty-selector">
|
346 |
+
<button class="active" data-difficulty="easy">EASY</button>
|
347 |
+
<button data-difficulty="medium">MEDIUM</button>
|
348 |
+
<button data-difficulty="hard">HARD</button>
|
349 |
+
<button data-difficulty="insane">INSANE</button>
|
350 |
+
</div>
|
351 |
+
|
352 |
+
<button id="start-button">
|
353 |
+
<i class="fas fa-bomb"></i> START GAME <i class="fas fa-bomb"></i>
|
354 |
+
</button>
|
355 |
+
</div>
|
356 |
+
|
357 |
+
<div id="game-over-screen">
|
358 |
+
<div id="game-over-content">
|
359 |
+
<h1>GAME OVER!</h1>
|
360 |
+
<p>BOOM! You got exploded.</p>
|
361 |
+
<p id="final-score">SCORE: 0</p>
|
362 |
+
<button id="restart-button">TRY AGAIN</button>
|
363 |
+
</div>
|
364 |
+
</div>
|
365 |
+
|
366 |
+
<div class="game-info">
|
367 |
+
<div>SCORE: <span id="score">0</span></div>
|
368 |
+
<div>LIVES: <span id="lives">3</span></div>
|
369 |
+
</div>
|
370 |
+
|
371 |
+
<div id="countdown">GET READY!</div>
|
372 |
+
|
373 |
+
<div id="game-board">
|
374 |
+
<div class="scanlines"></div>
|
375 |
+
</div>
|
376 |
+
|
377 |
+
<div class="leaderboard">
|
378 |
+
<h3>TOP SCORES</h3>
|
379 |
+
<div id="leaderboard-entries"></div>
|
380 |
+
</div>
|
381 |
+
</div>
|
382 |
+
|
383 |
+
<script>
|
384 |
+
// Game variables
|
385 |
+
let score = 0;
|
386 |
+
let lives = 3;
|
387 |
+
let gameActive = false;
|
388 |
+
let gameTimer;
|
389 |
+
let bombCount = 0;
|
390 |
+
let difficulty = 'medium';
|
391 |
+
let highScore = localStorage.getItem('highScore') || 0;
|
392 |
+
let leaderboard = JSON.parse(localStorage.getItem('leaderboard')) || [];
|
393 |
+
|
394 |
+
// DOM elements
|
395 |
+
const gameContainer = document.getElementById('game-container');
|
396 |
+
const gameBoard = document.getElementById('game-board');
|
397 |
+
const scoreDisplay = document.getElementById('score');
|
398 |
+
const livesDisplay = document.getElementById('lives');
|
399 |
+
const startScreen = document.getElementById('start-screen');
|
400 |
+
const gameOverScreen = document.getElementById('game-over-screen');
|
401 |
+
const gameOverContent = document.getElementById('game-over-content');
|
402 |
+
const startButton = document.getElementById('start-button');
|
403 |
+
const restartButton = document.getElementById('restart-button');
|
404 |
+
const difficultyButtons = document.querySelectorAll('[data-difficulty]');
|
405 |
+
const countdownDisplay = document.getElementById('countdown');
|
406 |
+
const highScoreDisplay = document.getElementById('high-score-display');
|
407 |
+
const finalScoreDisplay = document.getElementById('final-score');
|
408 |
+
const leaderboardElement = document.querySelector('.leaderboard');
|
409 |
+
const leaderboardEntries = document.getElementById('leaderboard-entries');
|
410 |
+
|
411 |
+
// Initialize game
|
412 |
+
window.onload = function() {
|
413 |
+
updateHighScoreDisplay();
|
414 |
+
updateLeaderboardDisplay();
|
415 |
+
|
416 |
+
// Event listeners
|
417 |
+
startButton.addEventListener('click', startGame);
|
418 |
+
restartButton.addEventListener('click', restartGame);
|
419 |
+
|
420 |
+
difficultyButtons.forEach(button => {
|
421 |
+
button.addEventListener('click', function() {
|
422 |
+
difficulty = this.dataset.difficulty;
|
423 |
+
difficultyButtons.forEach(btn => btn.classList.remove('active'));
|
424 |
+
this.classList.add('active');
|
425 |
+
});
|
426 |
+
});
|
427 |
+
|
428 |
+
// Show leaderboard on hover of high score
|
429 |
+
highScoreDisplay.addEventListener('mouseenter', () => {
|
430 |
+
leaderboardElement.style.display = 'block';
|
431 |
+
});
|
432 |
+
|
433 |
+
highScoreDisplay.addEventListener('mouseleave', () => {
|
434 |
+
leaderboardElement.style.display = 'none';
|
435 |
+
});
|
436 |
+
};
|
437 |
+
|
438 |
+
function startGame() {
|
439 |
+
startScreen.style.display = 'none';
|
440 |
+
gameActive = true;
|
441 |
+
score = 0;
|
442 |
+
lives = 3;
|
443 |
+
bombCount = 0;
|
444 |
+
|
445 |
+
// Reset UI
|
446 |
+
scoreDisplay.textContent = score;
|
447 |
+
livesDisplay.textContent = lives;
|
448 |
+
document.body.classList.remove('danger');
|
449 |
+
gameOverScreen.style.display = 'none';
|
450 |
+
|
451 |
+
// Clear any existing bombs
|
452 |
+
gameBoard.querySelectorAll('.bomb').forEach(bomb => bomb.remove());
|
453 |
+
|
454 |
+
// Start countdown
|
455 |
+
let countdown = 3;
|
456 |
+
countdownDisplay.style.display = 'block';
|
457 |
+
|
458 |
+
const countdownInterval = setInterval(() => {
|
459 |
+
countdownDisplay.textContent = countdown > 0 ? countdown : 'GO!';
|
460 |
+
|
461 |
+
if (countdown <= 0) {
|
462 |
+
clearInterval(countdownInterval);
|
463 |
+
countdownDisplay.style.display = 'none';
|
464 |
+
startBombTimer();
|
465 |
+
}
|
466 |
+
|
467 |
+
countdown--;
|
468 |
+
}, 1000);
|
469 |
+
}
|
470 |
+
|
471 |
+
function startBombTimer() {
|
472 |
+
// Set bomb spawn interval based on difficulty
|
473 |
+
let spawnInterval;
|
474 |
+
let bombLifeTime;
|
475 |
+
|
476 |
+
switch(difficulty) {
|
477 |
+
case 'easy':
|
478 |
+
spawnInterval = 1500;
|
479 |
+
bombLifeTime = 4000;
|
480 |
+
break;
|
481 |
+
case 'medium':
|
482 |
+
spawnInterval = 1000;
|
483 |
+
bombLifeTime = 3000;
|
484 |
+
break;
|
485 |
+
case 'hard':
|
486 |
+
spawnInterval = 650;
|
487 |
+
bombLifeTime = 2000;
|
488 |
+
break;
|
489 |
+
case 'insane':
|
490 |
+
spawnInterval = 400;
|
491 |
+
bombLifeTime = 1500;
|
492 |
+
break;
|
493 |
+
}
|
494 |
+
|
495 |
+
gameTimer = setInterval(() => {
|
496 |
+
if (!gameActive) return;
|
497 |
+
|
498 |
+
createBomb(bombLifeTime);
|
499 |
+
bombCount++;
|
500 |
+
|
501 |
+
// Increase difficulty over time
|
502 |
+
if (bombCount % 10 === 0 && spawnInterval > 300) {
|
503 |
+
spawnInterval -= 100;
|
504 |
+
bombLifeTime = Math.max(bombLifeTime - 200, 1000);
|
505 |
+
clearInterval(gameTimer);
|
506 |
+
gameTimer = setInterval(arguments.callee, spawnInterval);
|
507 |
+
}
|
508 |
+
}, spawnInterval);
|
509 |
+
}
|
510 |
+
|
511 |
+
function createBomb(lifetime) {
|
512 |
+
const bomb = document.createElement('div');
|
513 |
+
bomb.className = 'bomb';
|
514 |
+
|
515 |
+
// 5% chance for a bonus bomb
|
516 |
+
if (Math.random() < 0.05) {
|
517 |
+
bomb.classList.add('bomb-bonus');
|
518 |
+
}
|
519 |
+
|
520 |
+
// Size variation
|
521 |
+
const size = 30 + Math.floor(Math.random() * 30);
|
522 |
+
bomb.style.width = `${size}px`;
|
523 |
+
bomb.style.height = `${size}px`;
|
524 |
+
|
525 |
+
// Position randomly on the game board
|
526 |
+
const maxX = gameBoard.offsetWidth - size;
|
527 |
+
const maxY = gameBoard.offsetHeight - size;
|
528 |
+
const x = Math.floor(Math.random() * maxX);
|
529 |
+
const y = Math.floor(Math.random() * maxY);
|
530 |
+
|
531 |
+
bomb.style.left = `${x}px`;
|
532 |
+
bomb.style.top = `${y}px`;
|
533 |
+
|
534 |
+
// Add click event to defuse the bomb
|
535 |
+
bomb.addEventListener('click', function() {
|
536 |
+
defuseBomb(this);
|
537 |
+
});
|
538 |
+
|
539 |
+
gameBoard.appendChild(bomb);
|
540 |
+
|
541 |
+
// Bomb becomes ready after short delay
|
542 |
+
setTimeout(() => {
|
543 |
+
bomb.classList.add('ready');
|
544 |
+
}, Math.random() * 1000);
|
545 |
+
|
546 |
+
// Bomb explodes after lifetime
|
547 |
+
const explodeTimer = setTimeout(() => {
|
548 |
+
if (bomb.parentNode === gameBoard) {
|
549 |
+
explodeBomb(bomb);
|
550 |
+
}
|
551 |
+
}, lifetime);
|
552 |
+
|
553 |
+
// Store timer on bomb for cleanup
|
554 |
+
bomb.dataset.timer = explodeTimer;
|
555 |
+
}
|
556 |
+
|
557 |
+
function defuseBomb(bomb) {
|
558 |
+
if (!bomb.classList.contains('ready')) return;
|
559 |
+
|
560 |
+
clearTimeout(bomb.dataset.timer);
|
561 |
+
|
562 |
+
// Check if it's a bonus bomb
|
563 |
+
const isBonus = bomb.classList.contains('bomb-bonus');
|
564 |
+
|
565 |
+
// Calculate points based on how quickly it was tapped
|
566 |
+
let points = isBonus ? 50 : 10;
|
567 |
+
|
568 |
+
// Add extra points for quick defuse
|
569 |
+
if (isBonus) {
|
570 |
+
points += Math.floor(Math.random() * 50);
|
571 |
+
} else {
|
572 |
+
points += Math.floor(Math.random() * 20);
|
573 |
+
}
|
574 |
+
|
575 |
+
score += points;
|
576 |
+
scoreDisplay.textContent = score;
|
577 |
+
|
578 |
+
createExplosion(bomb, isBonus ? '#0af' : '#00ff00');
|
579 |
+
bomb.remove();
|
580 |
+
}
|
581 |
+
|
582 |
+
function explodeBomb(bomb) {
|
583 |
+
if (!gameActive) return;
|
584 |
+
|
585 |
+
lives--;
|
586 |
+
livesDisplay.textContent = lives;
|
587 |
+
|
588 |
+
// Visual feedback when low on lives
|
589 |
+
if (lives === 1) {
|
590 |
+
document.body.classList.add('danger');
|
591 |
+
}
|
592 |
+
|
593 |
+
// Screen shake effect
|
594 |
+
gameContainer.classList.add('shake');
|
595 |
+
setTimeout(() => {
|
596 |
+
gameContainer.classList.remove('shake');
|
597 |
+
}, 500);
|
598 |
+
|
599 |
+
createExplosion(bomb, '#ff0000');
|
600 |
+
bomb.remove();
|
601 |
+
|
602 |
+
if (lives <= 0) {
|
603 |
+
endGame();
|
604 |
+
}
|
605 |
+
}
|
606 |
+
|
607 |
+
function createExplosion(element, color) {
|
608 |
+
const rect = element.getBoundingClientRect();
|
609 |
+
const gameRect = gameBoard.getBoundingClientRect();
|
610 |
+
|
611 |
+
const x = rect.left - gameRect.left + rect.width / 2;
|
612 |
+
const y = rect.top - gameRect.top + rect.height / 2;
|
613 |
+
|
614 |
+
const explosion = document.createElement('div');
|
615 |
+
explosion.className = 'explosion';
|
616 |
+
explosion.style.left = `${x - 30}px`;
|
617 |
+
explosion.style.top = `${y - 30}px`;
|
618 |
+
explosion.style.background = color;
|
619 |
+
|
620 |
+
gameBoard.appendChild(explosion);
|
621 |
+
|
622 |
+
// Remove explosion after animation
|
623 |
+
setTimeout(() => {
|
624 |
+
explosion.remove();
|
625 |
+
}, 500);
|
626 |
+
}
|
627 |
+
|
628 |
+
function createFinalExplosion() {
|
629 |
+
const gameRect = gameBoard.getBoundingClientRect();
|
630 |
+
const x = gameRect.width / 2;
|
631 |
+
const y = gameRect.height / 2;
|
632 |
+
|
633 |
+
const explosion = document.createElement('div');
|
634 |
+
explosion.className = 'game-over-explosion';
|
635 |
+
explosion.style.left = `${x - 60}px`;
|
636 |
+
explosion.style.top = `${y - 60}px`;
|
637 |
+
|
638 |
+
gameBoard.appendChild(explosion);
|
639 |
+
|
640 |
+
// Remove explosion after animation
|
641 |
+
setTimeout(() => {
|
642 |
+
explosion.remove();
|
643 |
+
}, 1000);
|
644 |
+
}
|
645 |
+
|
646 |
+
function endGame() {
|
647 |
+
gameActive = false;
|
648 |
+
clearInterval(gameTimer);
|
649 |
+
|
650 |
+
// Clear all bombs
|
651 |
+
gameBoard.querySelectorAll('.bomb').forEach(bomb => {
|
652 |
+
clearTimeout(bomb.dataset.timer);
|
653 |
+
bomb.remove();
|
654 |
+
});
|
655 |
+
|
656 |
+
// Big final explosion
|
657 |
+
createFinalExplosion();
|
658 |
+
|
659 |
+
// Update high score if needed
|
660 |
+
if (score > highScore) {
|
661 |
+
highScore = score;
|
662 |
+
localStorage.setItem('highScore', highScore);
|
663 |
+
updateHighScoreDisplay();
|
664 |
+
}
|
665 |
+
|
666 |
+
// Update leaderboard
|
667 |
+
updateLeaderboard(score);
|
668 |
+
|
669 |
+
// Show game over screen after explosion
|
670 |
+
setTimeout(() => {
|
671 |
+
finalScoreDisplay.textContent = `SCORE: ${score}`;
|
672 |
+
gameOverScreen.style.display = 'flex';
|
673 |
+
document.body.classList.remove('danger');
|
674 |
+
}, 1000);
|
675 |
+
}
|
676 |
+
|
677 |
+
function restartGame() {
|
678 |
+
gameOverScreen.style.display = 'none';
|
679 |
+
gameBoard.innerHTML = '<div class="scanlines"></div>';
|
680 |
+
startGame();
|
681 |
+
}
|
682 |
+
|
683 |
+
function updateHighScoreDisplay() {
|
684 |
+
highScoreDisplay.textContent = `HIGH SCORE: ${highScore}`;
|
685 |
+
}
|
686 |
+
|
687 |
+
function updateLeaderboard(newScore) {
|
688 |
+
// Add new score to leaderboard
|
689 |
+
leaderboard.push(newScore);
|
690 |
+
|
691 |
+
// Sort in descending order and keep top 5
|
692 |
+
leaderboard.sort((a, b) => b - a);
|
693 |
+
leaderboard = leaderboard.slice(0, 5);
|
694 |
+
|
695 |
+
// Save to localStorage
|
696 |
+
localStorage.setItem('leaderboard', JSON.stringify(leaderboard));
|
697 |
+
|
698 |
+
updateLeaderboardDisplay();
|
699 |
+
}
|
700 |
+
|
701 |
+
function updateLeaderboardDisplay() {
|
702 |
+
leaderboardEntries.innerHTML = '';
|
703 |
+
|
704 |
+
leaderboard.forEach((score, index) => {
|
705 |
+
const entry = document.createElement('div');
|
706 |
+
entry.className = 'leaderboard-entry';
|
707 |
+
entry.innerHTML = `<span>${index + 1}.</span> <span>${score}</span>`;
|
708 |
+
leaderboardEntries.appendChild(entry);
|
709 |
+
});
|
710 |
+
}
|
711 |
+
</script>
|
712 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <a href="https://enzostvs-deepsite.hf.space" style="color: #fff;" target="_blank" >DeepSite</a> <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;"></p></body>
|
713 |
+
</html>
|