Spaces:
Running
Running
Andre
commited on
Commit
·
ae682f6
1
Parent(s):
3b176e2
minor updates
Browse files- adventurers_data.json +20 -20
- adventurers_data2.json +4 -166
- src/__pycache__/prompt_gen.cpython-311.pyc +0 -0
- src/prompt_gen.py +1 -1
adventurers_data.json
CHANGED
@@ -2,30 +2,30 @@
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"data": {
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"adventurers": [
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{
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"owner": "
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"id":
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"name": "
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"strength":
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"vitality": 0,
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"dexterity":
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"intelligence":
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"wisdom":
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"charisma":
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"level":
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"xp":
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"health": 0,
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"beastHealth":
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"head":
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"hand":
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"chest":
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"waist":
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"foot":
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"weapon": "
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"gold":
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"neck": null,
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"ring": null,
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"luck":
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"battleActionCount":
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"customRenderer": null,
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"statUpgrades": 0
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}
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"data": {
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"adventurers": [
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{
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"owner": "0x957880ae68d68b4b8aa491ce1b65439a6539d546850941fc9a54e255ad64ae",
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"id": 777,
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"name": "Blobert #55",
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"strength": 0,
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"vitality": 0,
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"dexterity": 0,
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"intelligence": 0,
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"wisdom": 0,
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"charisma": 0,
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"level": 1,
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"xp": 0,
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"health": 0,
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"beastHealth": 3,
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"head": null,
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"hand": null,
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"chest": null,
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"waist": null,
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"foot": null,
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"weapon": "Club",
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"gold": 25,
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"neck": null,
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"ring": null,
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"luck": 0,
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"battleActionCount": 0,
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"customRenderer": null,
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"statUpgrades": 0
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}
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adventurers_data2.json
CHANGED
@@ -2,138 +2,12 @@
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"data": {
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"battles": [
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{
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"adventurerId":
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"adventurerHealth": 84,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Adventurer",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 0,
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"damageLocation": null,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.854Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 84,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 2,
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"damageLocation": "Hand",
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.854Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 89,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Adventurer",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 0,
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"damageLocation": null,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.853Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 86,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 3,
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"damageLocation": "Foot",
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.854Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 89,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 3,
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"damageLocation": "Foot",
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.854Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 92,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 2,
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"damageLocation": "Hand",
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.853Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 90,
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"beast": "
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"beastHealth": 0,
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"beastLevel": 1,
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"seed": "0x5a60e008",
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"attacker": "Adventurer",
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"fled": false,
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"damageDealt": 4,
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"criticalHit": false,
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"damageTaken": 0,
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"damageLocation": null,
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"xpEarnedAdventurer": 4,
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"xpEarnedItems": 8,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T18:35:37.678Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 90,
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"beast": "Orc",
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"beastHealth": 3,
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"beastLevel": 1,
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"seed": "
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T18:
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 92,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Adventurer",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 0,
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"damageLocation": null,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.853Z"
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},
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{
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"adventurerId": 78,
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"adventurerHealth": 86,
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"beast": "Rat",
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"beastHealth": 46,
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"beastLevel": 2,
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"seed": "0x508331d1",
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"attacker": "Adventurer",
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"fled": false,
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"damageDealt": 0,
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"criticalHit": false,
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"damageTaken": 0,
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"damageLocation": null,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T19:55:59.854Z"
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}
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]
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}
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"data": {
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"battles": [
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{
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"adventurerId": 777,
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"adventurerHealth": 90,
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"beast": "Mantis",
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"beastHealth": 3,
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"beastLevel": 1,
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"seed": "0x309",
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"attacker": "Beast",
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"fled": false,
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"damageDealt": 0,
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"xpEarnedAdventurer": 0,
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"xpEarnedItems": 0,
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"goldEarned": 0,
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"discoveryTime": "2024-09-10T18:36:03.162Z"
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}
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]
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}
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src/__pycache__/prompt_gen.cpython-311.pyc
CHANGED
Binary files a/src/__pycache__/prompt_gen.cpython-311.pyc and b/src/__pycache__/prompt_gen.cpython-311.pyc differ
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src/prompt_gen.py
CHANGED
@@ -101,7 +101,7 @@ def prompt_gen(adventurer_id, scene_dropdown):
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prompt = f"A climactic battle between a medieval fantasy adventurer and a massive {beast_last_battle} deep within the confines of a dark, foreboding dungeon. The adventurer has emerged victorious, standing tall over the slain {beast_last_battle}. The beast lies defeated, its massive form crumpled on the dungeon floor, its faintly glowing eyes dimming as life fades. The adventurer is {equipment_sentence}, their equipment battered but intact, a testament to their skill and resilience. All equipment is strictly medieval, crafted from materials and techniques possible in that era. The scene takes place in a dark underground dungeon, dimly lit by flickering torches. The adventurer's breath is visible in the cold air, their expression a mix of exhaustion and triumph. The dungeon walls are damp and covered in moss, with ancient runes carved into the stone. Unreal Engine render style, photorealistic, realistic fantasy style, highly detailed, cinematic lighting, and atmospheric effects."
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else:
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print("\n=====THE ADVENTURER IS DEAD2=====")
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prompt = f"Close-up shot of a dramatic battle between a medieval fantasy adventurer and a massive {beast_last_battle} deep within the confines of a dark, foreboding dungeon. The {beast_last_battle} has emerged victorious, standing triumphantly over the fallen adventurer. The adventurer lies defeated, {equipment_sentence}
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else:
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pass
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prompt = f"A climactic battle between a medieval fantasy adventurer and a massive {beast_last_battle} deep within the confines of a dark, foreboding dungeon. The adventurer has emerged victorious, standing tall over the slain {beast_last_battle}. The beast lies defeated, its massive form crumpled on the dungeon floor, its faintly glowing eyes dimming as life fades. The adventurer is {equipment_sentence}, their equipment battered but intact, a testament to their skill and resilience. All equipment is strictly medieval, crafted from materials and techniques possible in that era. The scene takes place in a dark underground dungeon, dimly lit by flickering torches. The adventurer's breath is visible in the cold air, their expression a mix of exhaustion and triumph. The dungeon walls are damp and covered in moss, with ancient runes carved into the stone. Unreal Engine render style, photorealistic, realistic fantasy style, highly detailed, cinematic lighting, and atmospheric effects."
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else:
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print("\n=====THE ADVENTURER IS DEAD2=====")
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prompt = f"Close-up shot of a dramatic battle between a medieval fantasy adventurer and a massive {beast_last_battle} deep within the confines of a dark, foreboding dungeon. The {beast_last_battle} has emerged victorious, standing triumphantly over the fallen adventurer. The adventurer lies defeated, {equipment_sentence}. All equipment is strictly medieval, crafted from materials and techniques possible in that era. The scene takes place in a dark underground dungeon, dimly lit by flickering torches. The {beast_last_battle}'s eyes glow faintly in the dark, casting an eerie light. The dungeon walls are damp and covered in moss, with ancient runes carved into the stone. Unreal Engine render style, photorealistic, realistic fantasy style, highly detailed, cinematic lighting, and atmospheric effects."
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else:
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pass
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