import streamlit as st import librosa import os import time import numpy as np # Set the home directory path for moonarch home_directory = os.getcwd() # Function to ensure directory exists def ensure_directory_exists(directory): if not os.path.exists(directory): os.makedirs(directory) # Function to process the audio def process_audio(file_path): # Ensure to navigate to the home directory first os.chdir(home_directory) file_name_without_ext = os.path.splitext(os.path.basename(file_path))[0] output_dir = os.path.join('basic_splits', file_name_without_ext) ensure_directory_exists(output_dir) os.chdir('basic_splits') from moonarch_basic import BasicSplitter splitter = BasicSplitter(file_path) splitter.run() st.write("Basic split process completed.") ensure_directory_exists(os.path.join('vocal_remover', file_name_without_ext)) os.chdir('vocal_remover') from moonarch_vocal_remover import VocalRemover music_sep = VocalRemover(file_path) music_sep.run() st.write("Vocal remover process completed.") os.chdir(home_directory) return [ os.path.join('basic_splits', file_name_without_ext, 'vocals.wav'), os.path.join('vocal_remover', file_name_without_ext, 'accompaniment.wav'), os.path.join('basic_splits', file_name_without_ext, 'bass.wav'), os.path.join('basic_splits', file_name_without_ext, 'drums.wav') ] # Streamlit app st.title('Moonarch Music Analysis: Basic Splitter') st.header("Experience the Future of Sound") st.write(""" Everything you need to create and release your music, including samples, plugins, unlimited distribution, and the world's best AI mastering engine. """) # Display the Start button if st.button("Start using Moonarch"): st.write("Welcome to Moonarch! Let's start creating amazing music.") # Add upload option uploaded_file = st.file_uploader("Upload a song", type=["mp3", "wav"]) if uploaded_file is not None: st.write("File uploaded successfully.") # Placeholder for progress bar progress_bar = st.progress(0) # Save uploaded file to a temporary location audio_file_path = os.path.join(home_directory, f'{uploaded_file.name}') with open(audio_file_path, 'wb') as f: f.write(uploaded_file.getbuffer()) # Simulate file processing for percent_complete in range(100): time.sleep(0.01) progress_bar.progress(percent_complete + 1) st.write("File processing complete.") if st.button('Basic Split'): with st.spinner('Splitting audio...'): output_files = process_audio(audio_file_path) st.success('Audio processed successfully!') # Display and download each generated audio for file in output_files: if os.path.isfile(file): file_name = os.path.basename(file) if 'vocals.wav' in file_name: st.write('Vocal') elif 'bass.wav' in file_name: st.write('Bass') elif 'drums.wav' in file_name: st.write('Drums') elif 'accompaniment.wav' in file_name: st.write('Music') st.audio(file) with open(file, 'rb') as f: st.download_button( label=f'Download {file_name}', data=f, file_name=file_name, mime='audio/wav' ) else: st.error(f"Error: {file} not found.")