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Oct 3

Qwen2.5-VL Technical Report

We introduce Qwen2.5-VL, the latest flagship model of Qwen vision-language series, which demonstrates significant advancements in both foundational capabilities and innovative functionalities. Qwen2.5-VL achieves a major leap forward in understanding and interacting with the world through enhanced visual recognition, precise object localization, robust document parsing, and long-video comprehension. A standout feature of Qwen2.5-VL is its ability to localize objects using bounding boxes or points accurately. It provides robust structured data extraction from invoices, forms, and tables, as well as detailed analysis of charts, diagrams, and layouts. To handle complex inputs, Qwen2.5-VL introduces dynamic resolution processing and absolute time encoding, enabling it to process images of varying sizes and videos of extended durations (up to hours) with second-level event localization. This allows the model to natively perceive spatial scales and temporal dynamics without relying on traditional normalization techniques. By training a native dynamic-resolution Vision Transformer (ViT) from scratch and incorporating Window Attention, we reduce computational overhead while maintaining native resolution. As a result, Qwen2.5-VL excels not only in static image and document understanding but also as an interactive visual agent capable of reasoning, tool usage, and task execution in real-world scenarios such as operating computers and mobile devices. Qwen2.5-VL is available in three sizes, addressing diverse use cases from edge AI to high-performance computing. The flagship Qwen2.5-VL-72B model matches state-of-the-art models like GPT-4o and Claude 3.5 Sonnet, particularly excelling in document and diagram understanding. Additionally, Qwen2.5-VL maintains robust linguistic performance, preserving the core language competencies of the Qwen2.5 LLM.

Qwen2.5-Omni Technical Report

In this report, we present Qwen2.5-Omni, an end-to-end multimodal model designed to perceive diverse modalities, including text, images, audio, and video, while simultaneously generating text and natural speech responses in a streaming manner. To enable the streaming of multimodal information inputs, both audio and visual encoders utilize a block-wise processing approach. To synchronize the timestamps of video inputs with audio, we organize the audio and video sequentially in an interleaved manner and propose a novel position embedding approach, named TMRoPE(Time-aligned Multimodal RoPE). To concurrently generate text and speech while avoiding interference between the two modalities, we propose Thinker-Talker architecture. In this framework, Thinker functions as a large language model tasked with text generation, while Talker is a dual-track autoregressive model that directly utilizes the hidden representations from the Thinker to produce audio tokens as output. Both the Thinker and Talker models are designed to be trained and inferred in an end-to-end manner. For decoding audio tokens in a streaming manner, we introduce a sliding-window DiT that restricts the receptive field, aiming to reduce the initial package delay. Qwen2.5-Omni is comparable with the similarly sized Qwen2.5-VL and outperforms Qwen2-Audio. Furthermore, Qwen2.5-Omni achieves state-of-the-art performance on multimodal benchmarks like Omni-Bench. Notably, Qwen2.5-Omni's performance in end-to-end speech instruction following is comparable to its capabilities with text inputs, as evidenced by benchmarks such as MMLU and GSM8K. As for speech generation, Qwen2.5-Omni's streaming Talker outperforms most existing streaming and non-streaming alternatives in robustness and naturalness.

UIShift: Enhancing VLM-based GUI Agents through Self-supervised Reinforcement Learning

Training effective Vision Language Models (VLMs) for GUI agents typically relies on supervised fine-tuning (SFT) over large-scale annotated datasets, where the collection process is labor-intensive and error-prone. In this work, we propose a self-supervised inverse dynamics task to enable VLMs to learn from GUI transition pairs by inferring the action that caused that transition. This training task offers two advantages: (1) It enables VLMs to ignore variations unrelated to user actions (e.g., background refreshes, ads) and to focus on true affordances such as buttons and input fields within complex GUIs. (2) The training data can be easily obtained from existing GUI trajectories without requiring human annotation, and it can be easily scaled through automatic offline exploration. Using this training task, we propose UI-shift, a framework for enhancing VLM-based GUI agents through self-supervised reinforcement learning (RL). With only 2K training samples sourced from existing datasets, two VLMs -- Qwen2.5-VL-3B and Qwen2.5-VL-7B -- trained with UI-Shift achieve competitive or superior performance on grounding tasks (ScreenSpot-series benchmarks) and GUI automation tasks (AndroidControl), compared to SFT baselines and GUI-specific models that explicitly elicit reasoning abilities during RL. Our findings suggest a potential direction for enhancing VLMs for GUI agents by leveraging more self-supervised training data in the future.

Kimi-VL Technical Report

We present Kimi-VL, an efficient open-source Mixture-of-Experts (MoE) vision-language model (VLM) that offers advanced multimodal reasoning, long-context understanding, and strong agent capabilities - all while activating only 2.8B parameters in its language decoder (Kimi-VL-A3B). Kimi-VL demonstrates strong performance across challenging domains: as a general-purpose VLM, Kimi-VL excels in multi-turn agent tasks (e.g., OSWorld), matching flagship models. Furthermore, it exhibits remarkable capabilities across diverse challenging vision language tasks, including college-level image and video comprehension, OCR, mathematical reasoning, and multi-image understanding. In comparative evaluations, it effectively competes with cutting-edge efficient VLMs such as GPT-4o-mini, Qwen2.5-VL-7B, and Gemma-3-12B-IT, while surpassing GPT-4o in several key domains. Kimi-VL also advances in processing long contexts and perceiving clearly. With a 128K extended context window, Kimi-VL can process diverse long inputs, achieving impressive scores of 64.5 on LongVideoBench and 35.1 on MMLongBench-Doc. Its native-resolution vision encoder, MoonViT, further allows it to see and understand ultra-high-resolution visual inputs, achieving 83.2 on InfoVQA and 34.5 on ScreenSpot-Pro, while maintaining lower computational cost for common tasks. Building upon Kimi-VL, we introduce an advanced long-thinking variant: Kimi-VL-Thinking. Developed through long chain-of-thought (CoT) supervised fine-tuning (SFT) and reinforcement learning (RL), this model exhibits strong long-horizon reasoning capabilities. It achieves scores of 61.7 on MMMU, 36.8 on MathVision, and 71.3 on MathVista while maintaining the compact 2.8B activated LLM parameters, setting a new standard for efficient multimodal thinking models. Code and models are publicly accessible at https://github.com/MoonshotAI/Kimi-VL.

TAR-TVG: Enhancing VLMs with Timestamp Anchor-Constrained Reasoning for Temporal Video Grounding

Temporal Video Grounding (TVG) aims to precisely localize video segments corresponding to natural language queries, which is a critical capability for long-form video understanding. Although existing reinforcement learning approaches encourage models to generate reasoning chains before predictions, they fail to explicitly constrain the reasoning process to ensure the quality of the final temporal predictions. To address this limitation, we propose Timestamp Anchor-constrained Reasoning for Temporal Video Grounding (TAR-TVG), a novel framework that introduces timestamp anchors within the reasoning process to enforce explicit supervision to the thought content. These anchors serve as intermediate verification points. More importantly, we require each reasoning step to produce increasingly accurate temporal estimations, thereby ensuring that the reasoning process contributes meaningfully to the final prediction. To address the challenge of low-probability anchor generation in models (e.g., Qwen2.5-VL-3B), we develop an efficient self-distillation training strategy: (1) initial GRPO training to collect 30K high-quality reasoning traces containing multiple timestamp anchors, (2) supervised fine-tuning (SFT) on distilled data, and (3) final GRPO optimization on the SFT-enhanced model. This three-stage training strategy enables robust anchor generation while maintaining reasoning quality. Experiments show that our model achieves state-of-the-art performance while producing interpretable, verifiable reasoning chains with progressively refined temporal estimations.

MMInference: Accelerating Pre-filling for Long-Context VLMs via Modality-Aware Permutation Sparse Attention

The integration of long-context capabilities with visual understanding unlocks unprecedented potential for Vision Language Models (VLMs). However, the quadratic attention complexity during the pre-filling phase remains a significant obstacle to real-world deployment. To overcome this limitation, we introduce MMInference (Multimodality Million tokens Inference), a dynamic sparse attention method that accelerates the prefilling stage for long-context multi-modal inputs. First, our analysis reveals that the temporal and spatial locality of video input leads to a unique sparse pattern, the Grid pattern. Simultaneously, VLMs exhibit markedly different sparse distributions across different modalities. We introduce a permutation-based method to leverage the unique Grid pattern and handle modality boundary issues. By offline search the optimal sparse patterns for each head, MMInference constructs the sparse distribution dynamically based on the input. We also provide optimized GPU kernels for efficient sparse computations. Notably, MMInference integrates seamlessly into existing VLM pipelines without any model modifications or fine-tuning. Experiments on multi-modal benchmarks-including Video QA, Captioning, VisionNIAH, and Mixed-Modality NIAH-with state-of-the-art long-context VLMs (LongVila, LlavaVideo, VideoChat-Flash, Qwen2.5-VL) show that MMInference accelerates the pre-filling stage by up to 8.3x at 1M tokens while maintaining accuracy. Our code is available at https://aka.ms/MMInference.

UI-R1: Enhancing Action Prediction of GUI Agents by Reinforcement Learning

The recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in LLMs through reinforcement learning (RL) with rule-based rewards. Building on this idea, we are the first to explore how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for graphic user interface (GUI) action prediction tasks. To this end, we curate a small yet high-quality dataset of 136 challenging tasks, encompassing five common action types on mobile devices. We also introduce a unified rule-based action reward, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). Experimental results demonstrate that our proposed data-efficient model, UI-R1-3B, achieves substantial improvements on both in-domain (ID) and out-of-domain (OOD) tasks. Specifically, on the ID benchmark AndroidControl, the action type accuracy improves by 15%, while grounding accuracy increases by 10.3%, compared with the base model (i.e. Qwen2.5-VL-3B). On the OOD GUI grounding benchmark ScreenSpot-Pro, our model surpasses the base model by 6.0% and achieves competitive performance with larger models (e.g., OS-Atlas-7B), which are trained via supervised fine-tuning (SFT) on 76K data. These results underscore the potential of rule-based reinforcement learning to advance GUI understanding and control, paving the way for future research in this domain.

LMM-R1: Empowering 3B LMMs with Strong Reasoning Abilities Through Two-Stage Rule-Based RL

Enhancing reasoning in Large Multimodal Models (LMMs) faces unique challenges from the complex interplay between visual perception and logical reasoning, particularly in compact 3B-parameter architectures where architectural constraints limit reasoning capacity and modality alignment. While rule-based reinforcement learning (RL) excels in text-only domains, its multimodal extension confronts two critical barriers: (1) data limitations due to ambiguous answers and scarce complex reasoning examples, and (2) degraded foundational reasoning induced by multimodal pretraining. To address these challenges, we propose \method, a two-stage framework adapting rule-based RL for multimodal reasoning through Foundational Reasoning Enhancement (FRE) followed by Multimodal Generalization Training (MGT). The FRE stage first strengthens reasoning abilities using text-only data with rule-based RL, then the MGT stage generalizes these reasoning capabilities to multimodal domains. Experiments on Qwen2.5-VL-Instruct-3B demonstrate that \method achieves 4.83\% and 4.5\% average improvements over baselines in multimodal and text-only benchmarks, respectively, with a 3.63\% gain in complex Football Game tasks. These results validate that text-based reasoning enhancement enables effective multimodal generalization, offering a data-efficient paradigm that bypasses costly high-quality multimodal training data.

Traceable Evidence Enhanced Visual Grounded Reasoning: Evaluation and Methodology

Models like OpenAI-o3 pioneer visual grounded reasoning by dynamically referencing visual regions, just like human "thinking with images". However, no benchmark exists to evaluate these capabilities holistically. To bridge this gap, we propose TreeBench (Traceable Evidence Evaluation Benchmark), a diagnostic benchmark built on three principles: (1) focused visual perception of subtle targets in complex scenes, (2) traceable evidence via bounding box evaluation, and (3) second-order reasoning to test object interactions and spatial hierarchies beyond simple object localization. Prioritizing images with dense objects, we initially sample 1K high-quality images from SA-1B, and incorporate eight LMM experts to manually annotate questions, candidate options, and answers for each image. After three stages of quality control, TreeBench consists of 405 challenging visual question-answering pairs, even the most advanced models struggle with this benchmark, where none of them reach 60% accuracy, e.g., OpenAI-o3 scores only 54.87. Furthermore, we introduce TreeVGR (Traceable Evidence Enhanced Visual Grounded Reasoning), a training paradigm to supervise localization and reasoning jointly with reinforcement learning, enabling accurate localizations and explainable reasoning pathways. Initialized from Qwen2.5-VL-7B, it improves V* Bench (+16.8), MME-RealWorld (+12.6), and TreeBench (+13.4), proving traceability is key to advancing vision-grounded reasoning. The code is available at https://github.com/Haochen-Wang409/TreeVGR.

Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding abilities, but also integrate visual-spatial reasoning and physical interaction capabilities. Nevertheless,existing methods struggle to unify these capabilities due to their fundamental differences.In this paper, we present the Visual Embodied Brain (VeBrain), a unified framework for perception, reasoning, and control in real world. VeBrain reformulates robotic control into common text-based MLLM tasks in the 2D visual space, thus unifying the objectives and mapping spaces of different tasks. Then, a novel robotic adapter is proposed to convert textual control signals from MLLMs to motion policies of real robots. From the data perspective, we further introduce VeBrain-600k, a high-quality instruction dataset encompassing various capabilities of VeBrain. In VeBrain-600k, we take hundreds of hours to collect, curate and annotate the data, and adopt multimodal chain-of-thought(CoT) to mix the different capabilities into a single conversation. Extensive experiments on 13 multimodal benchmarks and 5 spatial intelligence benchmarks demonstrate the superior performance of VeBrain to existing MLLMs like Qwen2.5-VL. When deployed to legged robots and robotic arms, VeBrain shows strong adaptability, flexibility, and compositional capabilities compared to existing methods. For example, compared to Qwen2.5-VL, VeBrain not only achieves substantial gains on MMVet by +5.6%, but also excels in legged robot tasks with +50% average gains.

CyberV: Cybernetics for Test-time Scaling in Video Understanding

Current Multimodal Large Language Models (MLLMs) may struggle with understanding long or complex videos due to computational demands at test time, lack of robustness, and limited accuracy, primarily stemming from their feed-forward processing nature. These limitations could be more severe for models with fewer parameters. To address these limitations, we propose a novel framework inspired by cybernetic principles, redesigning video MLLMs as adaptive systems capable of self-monitoring, self-correction, and dynamic resource allocation during inference. Our approach, CyberV, introduces a cybernetic loop consisting of an MLLM Inference System, a Sensor, and a Controller. Specifically, the sensor monitors forward processes of the MLLM and collects intermediate interpretations, such as attention drift, then the controller determines when and how to trigger self-correction and generate feedback to guide the next round. This test-time adaptive scaling framework enhances frozen MLLMs without requiring retraining or additional components. Experiments demonstrate significant improvements: CyberV boosts Qwen2.5-VL-7B by 8.3% and InternVL3-8B by 5.5% on VideoMMMU, surpassing the competitive proprietary model GPT-4o. When applied to Qwen2.5-VL-72B, it yields a 10.0% improvement, achieving performance even comparable to human experts. Furthermore, our method demonstrates consistent gains on general-purpose benchmarks, such as VideoMME and WorldSense, highlighting its effectiveness and generalization capabilities in making MLLMs more robust and accurate for dynamic video understanding. The code is released at https://github.com/marinero4972/CyberV.

Draw-In-Mind: Learning Precise Image Editing via Chain-of-Thought Imagination

In recent years, integrating multimodal understanding and generation into a single unified model has emerged as a promising paradigm. While this approach achieves strong results in text-to-image (T2I) generation, it still struggles with precise image editing. We attribute this limitation to an imbalanced division of responsibilities. The understanding module primarily functions as a translator that encodes user instructions into semantic conditions, while the generation module must simultaneously act as designer and painter, inferring the original layout, identifying the target editing region, and rendering the new content. This imbalance is counterintuitive because the understanding module is typically trained with several times more data on complex reasoning tasks than the generation module. To address this issue, we introduce Draw-In-Mind (DIM), a dataset comprising two complementary subsets: (i) DIM-T2I, containing 14M long-context image-text pairs to enhance complex instruction comprehension; and (ii) DIM-Edit, consisting of 233K chain-of-thought imaginations generated by GPT-4o, serving as explicit design blueprints for image edits. We connect a frozen Qwen2.5-VL-3B with a trainable SANA1.5-1.6B via a lightweight two-layer MLP, and train it on the proposed DIM dataset, resulting in DIM-4.6B-T2I/Edit. Despite its modest parameter scale, DIM-4.6B-Edit achieves SOTA or competitive performance on the ImgEdit and GEdit-Bench benchmarks, outperforming much larger models such as UniWorld-V1 and Step1X-Edit. These findings demonstrate that explicitly assigning the design responsibility to the understanding module provides significant benefits for image editing. Our dataset and models will be available at https://github.com/showlab/DIM.

Point, Detect, Count: Multi-Task Medical Image Understanding with Instruction-Tuned Vision-Language Models

We investigate fine-tuning Vision-Language Models (VLMs) for multi-task medical image understanding, focusing on detection, localization, and counting of findings in medical images. Our objective is to evaluate whether instruction-tuned VLMs can simultaneously improve these tasks, with the goal of enhancing diagnostic accuracy and efficiency. Using MedMultiPoints, a multimodal dataset with annotations from endoscopy (polyps and instruments) and microscopy (sperm cells), we reformulate each task into instruction-based prompts suitable for vision-language reasoning. We fine-tune Qwen2.5-VL-7B-Instruct using Low-Rank Adaptation (LoRA) across multiple task combinations. Results show that multi-task training improves robustness and accuracy. For example, it reduces the Count Mean Absolute Error (MAE) and increases Matching Accuracy in the Counting + Pointing task. However, trade-offs emerge, such as more zero-case point predictions, indicating reduced reliability in edge cases despite overall performance gains. Our study highlights the potential of adapting general-purpose VLMs to specialized medical tasks via prompt-driven fine-tuning. This approach mirrors clinical workflows, where radiologists simultaneously localize, count, and describe findings - demonstrating how VLMs can learn composite diagnostic reasoning patterns. The model produces interpretable, structured outputs, offering a promising step toward explainable and versatile medical AI. Code, model weights, and scripts will be released for reproducibility at https://github.com/simula/PointDetectCount.

MindVL: Towards Efficient and Effective Training of Multimodal Large Language Models on Ascend NPUs

We propose MindVL, a multimodal large langauge model trained on Ascend NPUs. Similar to Qwen2.5-VL, MindVL adopts native-resolution Vision Transformers, which enables it to process images at their original variable resolutions. This design avoids the degradation caused by fixed-resolution tiling while preserving fine-grained details and global layouts, which is crucial for visually dense content such as complex charts and diagrams. To ensure the smooth training of MindVL on Ascend NPUs, we develop Mindspeed-MLLM, a distributed multimodal training framework tailored for Ascend NPUs. To maintain training accuracy, we implement equivalent replacements for certain operators. MindVL undergoes a three-phase training process, namely the warm-up phase, multitask training phase, and supervised instruction tuning phase, to gradually enhance its capabilities. This process starts with basic visual and multimodal pre-training, followed by large-scale multiask trainging and instruction tuning. We also adopt multimodal data packaging and hybrid parallelism techniques, which significantly improve end-to-end training speed. To further boost model performance, we specifically introduce test-time resolution search and model weight averaging. Notably, despite using about 1/10 of the training data required by Qwen2.5-VL, MindVL achieves performance on par with Qwen2.5-VL in evaluations of general multimodal understanding and document/table comprehension. Beyond overall scores, MindVL also delivers leading performance in OCR assessments.

Bridging Formal Language with Chain-of-Thought Reasoning to Geometry Problem Solving

Large vision language models exhibit notable limitations on Geometry Problem Solving (GPS) because of their unreliable diagram interpretation and pure natural-language reasoning. A recent line of work mitigates this by using symbolic solvers: the model directly generates a formal program that a geometry solver can execute. However, this direct program generation lacks intermediate reasoning, making the decision process opaque and prone to errors. In this work, we explore a new approach that integrates Chain-of-Thought (CoT) with formal language. The model interleaves natural language reasoning with incremental emission of solver-executable code, producing a hybrid reasoning trace in which critical derivations are expressed in formal language. To teach this behavior at scale, we combine (1) supervised fine-tuning on an 11K newly developed synthetic dataset with interleaved natural language reasoning and automatic formalization, and (2) solver-in-the-loop reinforcement learning that jointly optimizes both the CoT narrative and the resulting program through outcome-based rewards. Built on Qwen2.5-VL-7B, our new model, named GF-Reasoner, achieves up to 15% accuracy improvements on standard GPS benchmarks, surpassing both 7B-scale peers and the much larger model Qwen2.5-VL-72B. By exploiting high-order geometric knowledge and offloading symbolic computation to the solver, the generated reasoning traces are noticeably shorter and cleaner. Furthermore, we present a comprehensive analysis of method design choices (e.g., reasoning paradigms, data synthesis, training epochs, etc.), providing actionable insights for future research.

Seeing is Believing? Mitigating OCR Hallucinations in Multimodal Large Language Models

Recent advancements in multimodal large language models have enhanced document understanding by integrating textual and visual information. However, existing models exhibit incompleteness within their paradigm in real-world scenarios, particularly under visual degradation. In such conditions, the current response paradigm often fails to adequately perceive visual degradation and ambiguity, leading to overreliance on linguistic priors or misaligned visual-textual reasoning. This difficulty in recognizing uncertainty frequently results in the generation of hallucinatory content, especially when a precise answer is not feasible. To better demonstrate and analyze this phenomenon and problem, we propose KIE-HVQA, the first benchmark dedicated to evaluating OCR hallucination in degraded document understanding. This dataset includes test samples spanning identity cards and invoices, with simulated real-world degradations for OCR reliability. This setup allows for evaluating models' capacity, under degraded input, to distinguish reliable visual information and answer accordingly, thereby highlighting the challenge of avoiding hallucination on uncertain data. To achieve vision-faithful reasoning and thereby avoid the aforementioned issues, we further introduce a GRPO-based framework featuring a novel reward mechanism. By incorporating a self-awareness of visual uncertainty and an analysis method that initiates refusal to answer to increase task difficulty within our supervised fine-tuning and reinforcement learning framework, we successfully mitigated hallucinations in ambiguous regions. Experiments on Qwen2.5-VL demonstrate that our 7B-parameter model achieves a 22\% absolute improvement in hallucination-free accuracy over GPT-4o on KIE-HVQA and there is no significant performance drop in standard tasks, highlighting both effectiveness and robustness.

Observe-R1: Unlocking Reasoning Abilities of MLLMs with Dynamic Progressive Reinforcement Learning

Reinforcement Learning (RL) has shown promise in improving the reasoning abilities of Large Language Models (LLMs). However, the specific challenges of adapting RL to multimodal data and formats remain relatively unexplored. In this work, we present Observe-R1, a novel framework aimed at enhancing the reasoning capabilities of multimodal large language models (MLLMs). We draw inspirations from human learning progression--from simple to complex and easy to difficult, and propose a gradual learning paradigm for MLLMs. To this end, we construct the NeuraLadder dataset, which is organized and sampled according to the difficulty and complexity of data samples for RL training. To tackle multimodal tasks, we introduce a multimodal format constraint that encourages careful observation of images, resulting in enhanced visual abilities and clearer and more structured responses. Additionally, we implement a bonus reward system that favors concise, correct answers within a length constraint, alongside a dynamic weighting mechanism that prioritizes uncertain and medium-difficulty problems, ensuring that more informative samples have a greater impact on training. Our experiments with the Qwen2.5-VL-3B and Qwen2.5-VL-7B models on 20k samples from the NeuraLadder dataset show that Observe-R1 outperforms a series of larger reasoning models on both reasoning and general benchmarks, achieving superior clarity and conciseness in reasoning chains. Ablation studies validate the effectiveness of our strategies, highlighting the robustness and generalization of our approach. The dataset and code will be released at https://github.com/zrguo/Observe-R1.

FAVOR-Bench: A Comprehensive Benchmark for Fine-Grained Video Motion Understanding

Multimodal Large Language Models (MLLMs) have shown remarkable capabilities in video content understanding but still struggle with fine-grained motion comprehension. To comprehensively assess the motion understanding ability of existing MLLMs, we introduce FAVOR-Bench, comprising 1,776 videos with structured manual annotations of various motions. Our benchmark includes both close-ended and open-ended tasks. For close-ended evaluation, we carefully design 8,184 multiple-choice question-answer pairs spanning six distinct sub-tasks. For open-ended evaluation, we develop both a novel cost-efficient LLM-free and a GPT-assisted caption assessment method, where the former can enhance benchmarking interpretability and reproducibility. Comprehensive experiments with 21 state-of-the-art MLLMs reveal significant limitations in their ability to comprehend and describe detailed temporal dynamics in video motions. To alleviate this limitation, we further build FAVOR-Train, a dataset consisting of 17,152 videos with fine-grained motion annotations. The results of finetuning Qwen2.5-VL on FAVOR-Train yield consistent improvements on motion-related tasks of TVBench, MotionBench and our FAVOR-Bench. Comprehensive assessment results demonstrate that the proposed FAVOR-Bench and FAVOR-Train provide valuable tools to the community for developing more powerful video understanding models. Project page: https://favor-bench.github.io/{https://favor-bench.github.io/}.

VOGUE: Guiding Exploration with Visual Uncertainty Improves Multimodal Reasoning

Reinforcement learning with verifiable rewards (RLVR) improves reasoning in large language models (LLMs) but struggles with exploration, an issue that still persists for multimodal LLMs (MLLMs). Current methods treat the visual input as a fixed, deterministic condition, overlooking a critical source of ambiguity and struggling to build policies robust to plausible visual variations. We introduce VOGUE (Visual Uncertainty Guided Exploration), a novel method that shifts exploration from the output (text) to the input (visual) space. By treating the image as a stochastic context, VOGUE quantifies the policy's sensitivity to visual perturbations using the symmetric KL divergence between a "raw" and "noisy" branch, creating a direct signal for uncertainty-aware exploration. This signal shapes the learning objective via an uncertainty-proportional bonus, which, combined with a token-entropy bonus and an annealed sampling schedule, effectively balances exploration and exploitation. Implemented within GRPO on two model scales (Qwen2.5-VL-3B/7B), VOGUE boosts pass@1 accuracy by an average of 2.6% on three visual math benchmarks and 3.7% on three general-domain reasoning benchmarks, while simultaneously increasing pass@4 performance and mitigating the exploration decay commonly observed in RL fine-tuning. Our work shows that grounding exploration in the inherent uncertainty of visual inputs is an effective strategy for improving multimodal reasoning.

APO: Enhancing Reasoning Ability of MLLMs via Asymmetric Policy Optimization

Multimodal Large Language Models (MLLMs) are powerful at integrating diverse data, but they often struggle with complex reasoning. While Reinforcement learning (RL) can boost reasoning in LLMs, applying it to MLLMs is tricky. Common issues include a drop in performance on general tasks and the generation of overly detailed or "overthinking" reasoning. Our work investigates how the KL penalty and overthinking affect RL training in MLLMs. We propose Asymmetric Policy Optimization (APO) to address these issues, which divides the sampled responses into positive and negative groups. For positive samples, Difficulty-Adaptive Divergence Shaping (DADS) is introduced to dynamically adjust the KL divergence weight based on their difficulty. This method prevents policy entropy from dropping sharply, improves training stability, utilizes samples better, and preserves the model's existing knowledge. For negative samples, Suboptimal Trajectory Complexity Regularization (STCR) is proposed to penalize overly long responses. This helps mitigate overthinking and encourages more concise reasoning while preserving the model's explorative capacity. We apply our method to Qwen2.5-VL-3B, creating View-R1-3B. View-R1-3B significantly enhances reasoning capabilities, showing an average 7\% gain over the base model and outperforming larger MLLMs (7-11B) on various reasoning benchmarks. Importantly, unlike other reasoning-tuned MLLMs that often degrade on general tasks, View-R1-3B maintains consistent improvement, demonstrating superior generalization. These results highlight the effectiveness and broad applicability of our DADS and STCR techniques for advancing complex multimodal reasoning in MLLMs. The code will be made available at https://github.com/Indolent-Kawhi/View-R1.

Plug-and-Play 1.x-Bit KV Cache Quantization for Video Large Language Models

Video large language models (VideoLLMs) have demonstrated the capability to process longer video inputs and enable complex reasoning and analysis. However, due to the thousands of visual tokens from the video frames, key-value (KV) cache can significantly increase memory requirements, becoming a bottleneck for inference speed and memory usage. KV cache quantization is a widely used approach to address this problem. In this paper, we find that 2-bit KV quantization of VideoLLMs can hardly hurt the model performance, while the limit of KV cache quantization in even lower bits has not been investigated. To bridge this gap, we introduce VidKV, a plug-and-play KV cache quantization method to compress the KV cache to lower than 2 bits. Specifically, (1) for key, we propose a mixed-precision quantization strategy in the channel dimension, where we perform 2-bit quantization for anomalous channels and 1-bit quantization combined with FFT for normal channels; (2) for value, we implement 1.58-bit quantization while selectively filtering semantically salient visual tokens for targeted preservation, for a better trade-off between precision and model performance. Importantly, our findings suggest that the value cache of VideoLLMs should be quantized in a per-channel fashion instead of the per-token fashion proposed by prior KV cache quantization works for LLMs. Empirically, extensive results with LLaVA-OV-7B and Qwen2.5-VL-7B on six benchmarks show that VidKV effectively compresses the KV cache to 1.5-bit and 1.58-bit precision with almost no performance drop compared to the FP16 counterparts.

Test-Time Reinforcement Learning for GUI Grounding via Region Consistency

Graphical User Interface (GUI) grounding, the task of mapping natural language instructions to precise screen coordinates, is fundamental to autonomous GUI agents. While existing methods achieve strong performance through extensive supervised training or reinforcement learning with labeled rewards, they remain constrained by the cost and availability of pixel-level annotations. We observe that when models generate multiple predictions for the same GUI element, the spatial overlap patterns reveal implicit confidence signals that can guide more accurate localization. Leveraging this insight, we propose GUI-RC (Region Consistency), a test-time scaling method that constructs spatial voting grids from multiple sampled predictions to identify consensus regions where models show highest agreement. Without any training, GUI-RC improves accuracy by 2-3% across various architectures on ScreenSpot benchmarks. We further introduce GUI-RCPO (Region Consistency Policy Optimization), which transforms these consistency patterns into rewards for test-time reinforcement learning. By computing how well each prediction aligns with the collective consensus, GUI-RCPO enables models to iteratively refine their outputs on unlabeled data during inference. Extensive experiments demonstrate the generality of our approach: GUI-RC boosts Qwen2.5-VL-3B-Instruct from 80.11% to 83.57% on ScreenSpot-v2, while GUI-RCPO further improves it to 85.14% through self-supervised optimization. Our approach reveals the untapped potential of test-time scaling and test-time reinforcement learning for GUI grounding, offering a promising path toward more robust and data-efficient GUI agents.

SoTA with Less: MCTS-Guided Sample Selection for Data-Efficient Visual Reasoning Self-Improvement

In this paper, we present an effective method to enhance visual reasoning with significantly fewer training samples, relying purely on self-improvement with no knowledge distillation. Our key insight is that the difficulty of training data during reinforcement fine-tuning (RFT) is critical. Appropriately challenging samples can substantially boost reasoning capabilities even when the dataset is small. Despite being intuitive, the main challenge remains in accurately quantifying sample difficulty to enable effective data filtering. To this end, we propose a novel way of repurposing Monte Carlo Tree Search (MCTS) to achieve that. Starting from our curated 70k open-source training samples, we introduce an MCTS-based selection method that quantifies sample difficulty based on the number of iterations required by the VLMs to solve each problem. This explicit step-by-step reasoning in MCTS enforces the model to think longer and better identifies samples that are genuinely challenging. We filter and retain 11k samples to perform RFT on Qwen2.5-VL-7B-Instruct, resulting in our final model, ThinkLite-VL. Evaluation results on eight benchmarks show that ThinkLite-VL improves the average performance of Qwen2.5-VL-7B-Instruct by 7%, using only 11k training samples with no knowledge distillation. This significantly outperforms all existing 7B-level reasoning VLMs, and our fairly comparable baselines that use classic selection methods such as accuracy-based filtering. Notably, on MathVista, ThinkLite-VL-7B achieves the SoTA accuracy of 75.1, surpassing Qwen2.5-VL-72B, GPT-4o, and O1. Our code, data, and model are available at https://github.com/si0wang/ThinkLite-VL.

RoboMemory: A Brain-inspired Multi-memory Agentic Framework for Lifelong Learning in Physical Embodied Systems

We present RoboMemory, a brain-inspired multi-memory framework for lifelong learning in physical embodied systems, addressing critical challenges in real-world environments: continuous learning, multi-module memory latency, task correlation capture, and infinite-loop mitigation in closed-loop planning. Grounded in cognitive neuroscience, it integrates four core modules: the Information Preprocessor (thalamus-like), the Lifelong Embodied Memory System (hippocampus-like), the Closed-Loop Planning Module (prefrontal lobe-like), and the Low-Level Executer (cerebellum-like) to enable long-term planning and cumulative learning. The Lifelong Embodied Memory System, central to the framework, alleviates inference speed issues in complex memory frameworks via parallelized updates/retrieval across Spatial, Temporal, Episodic, and Semantic submodules. It incorporates a dynamic Knowledge Graph (KG) and consistent architectural design to enhance memory consistency and scalability. Evaluations on EmbodiedBench show RoboMemory outperforms the open-source baseline (Qwen2.5-VL-72B-Ins) by 25% in average success rate and surpasses the closed-source State-of-the-Art (SOTA) (Claude3.5-Sonnet) by 5%, establishing new SOTA. Ablation studies validate key components (critic, spatial memory, long-term memory), while real-world deployment confirms its lifelong learning capability with significantly improved success rates across repeated tasks. RoboMemory alleviates high latency challenges with scalability, serving as a foundational reference for integrating multi-modal memory systems in physical robots.

ERGO: Efficient High-Resolution Visual Understanding for Vision-Language Models

Efficient processing of high-resolution images is crucial for real-world vision-language applications. However, existing Large Vision-Language Models (LVLMs) incur substantial computational overhead due to the large number of vision tokens. With the advent of "thinking with images" models, reasoning now extends beyond text to the visual domain. This capability motivates our two-stage "coarse-to-fine" reasoning pipeline: first, a downsampled image is analyzed to identify task-relevant regions; then, only these regions are cropped at full resolution and processed in a subsequent reasoning stage. This approach reduces computational cost while preserving fine-grained visual details where necessary. A major challenge lies in inferring which regions are truly relevant to a given query. Recent related methods often fail in the first stage after input-image downsampling, due to perception-driven reasoning, where clear visual information is required for effective reasoning. To address this issue, we propose ERGO (Efficient Reasoning & Guided Observation) that performs reasoning-driven perception-leveraging multimodal context to determine where to focus. Our model can account for perceptual uncertainty, expanding the cropped region to cover visually ambiguous areas for answering questions. To this end, we develop simple yet effective reward components in a reinforcement learning framework for coarse-to-fine perception. Across multiple datasets, our approach delivers higher accuracy than the original model and competitive methods, with greater efficiency. For instance, ERGO surpasses Qwen2.5-VL-7B on the V* benchmark by 4.7 points while using only 23% of the vision tokens, achieving a 3x inference speedup. The code and models can be found at: https://github.com/nota-github/ERGO.

Chain-of-Focus: Adaptive Visual Search and Zooming for Multimodal Reasoning via RL

Vision language models (VLMs) have achieved impressive performance across a variety of computer vision tasks. However, the multimodal reasoning capability has not been fully explored in existing models. In this paper, we propose a Chain-of-Focus (CoF) method that allows VLMs to perform adaptive focusing and zooming in on key image regions based on obtained visual cues and the given questions, achieving efficient multimodal reasoning. To enable this CoF capability, we present a two-stage training pipeline, including supervised fine-tuning (SFT) and reinforcement learning (RL). In the SFT stage, we construct the MM-CoF dataset, comprising 3K samples derived from a visual agent designed to adaptively identify key regions to solve visual tasks with different image resolutions and questions. We use MM-CoF to fine-tune the Qwen2.5-VL model for cold start. In the RL stage, we leverage the outcome accuracies and formats as rewards to update the Qwen2.5-VL model, enabling further refining the search and reasoning strategy of models without human priors. Our model achieves significant improvements on multiple benchmarks. On the V* benchmark that requires strong visual reasoning capability, our model outperforms existing VLMs by 5% among 8 image resolutions ranging from 224 to 4K, demonstrating the effectiveness of the proposed CoF method and facilitating the more efficient deployment of VLMs in practical applications.

WisWheat: A Three-Tiered Vision-Language Dataset for Wheat Management

Wheat management strategies play a critical role in determining yield. Traditional management decisions often rely on labour-intensive expert inspections, which are expensive, subjective and difficult to scale. Recently, Vision-Language Models (VLMs) have emerged as a promising solution to enable scalable, data-driven management support. However, due to a lack of domain-specific knowledge, directly applying VLMs to wheat management tasks results in poor quantification and reasoning capabilities, ultimately producing vague or even misleading management recommendations. In response, we propose WisWheat, a wheat-specific dataset with a three-layered design to enhance VLM performance on wheat management tasks: (1) a foundational pretraining dataset of 47,871 image-caption pairs for coarsely adapting VLMs to wheat morphology; (2) a quantitative dataset comprising 7,263 VQA-style image-question-answer triplets for quantitative trait measuring tasks; and (3) an Instruction Fine-tuning dataset with 4,888 samples targeting biotic and abiotic stress diagnosis and management plan for different phenological stages. Extensive experimental results demonstrate that fine-tuning open-source VLMs (e.g., Qwen2.5 7B) on our dataset leads to significant performance improvements. Specifically, the Qwen2.5 VL 7B fine-tuned on our wheat instruction dataset achieves accuracy scores of 79.2% and 84.6% on wheat stress and growth stage conversation tasks respectively, surpassing even general-purpose commercial models such as GPT-4o by a margin of 11.9% and 34.6%.

Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes

Understanding 3D spatial relationships remains a major limitation of current Vision-Language Models (VLMs). Prior work has addressed this issue by creating spatial question-answering (QA) datasets based on single images or indoor videos. However, real-world embodied AI agents such as robots and self-driving cars typically rely on ego-centric, multi-view observations. To this end, we introduce Ego3D-Bench, a new benchmark designed to evaluate the spatial reasoning abilities of VLMs using ego-centric, multi-view outdoor data. Ego3D-Bench comprises over 8,600 QA pairs, created with significant involvement from human annotators to ensure quality and diversity. We benchmark 16 SOTA VLMs, including GPT-4o, Gemini1.5-Pro, InternVL3, and Qwen2.5-VL. Our results reveal a notable performance gap between human level scores and VLM performance, highlighting that current VLMs still fall short of human level spatial understanding. To bridge this gap, we propose Ego3D-VLM, a post-training framework that enhances 3D spatial reasoning of VLMs. Ego3D-VLM generates cognitive map based on estimated global 3D coordinates, resulting in 12% average improvement on multi-choice QA and 56% average improvement on absolute distance estimation. Ego3D-VLM is modular and can be integrated with any existing VLM. Together, Ego3D-Bench and Ego3D-VLM offer valuable tools for advancing toward human level spatial understanding in real-world, multi-view environments.

Unsupervised Post-Training for Multi-Modal LLM Reasoning via GRPO

Improving Multi-modal Large Language Models (MLLMs) in the post-training stage typically relies on supervised fine-tuning (SFT) or reinforcement learning (RL). However, these supervised methods require expensive and manually annotated multi-modal data--an ultimately unsustainable resource. While recent efforts have explored unsupervised post-training, their methods are complex and difficult to iterate. In this work, we are the first to investigate the use of GRPO, a stable and scalable online RL algorithm, for enabling continual self-improvement without any external supervision. We propose MM-UPT, a simple yet effective framework for unsupervised post-training of MLLMs. MM-UPT builds upon GRPO, replacing traditional reward signals with a self-rewarding mechanism based on majority voting over multiple sampled responses. Our experiments demonstrate that MM-UPT significantly improves the reasoning ability of Qwen2.5-VL-7B (e.g., 66.3 %rightarrow72.9 % on MathVista, 62.9 %rightarrow68.7 % on We-Math), using standard dataset without ground truth labels. MM-UPT also outperforms prior unsupervised baselines and even approaches the results of supervised GRPO. Furthermore, we show that incorporating synthetic questions, generated solely by MLLM itself, can boost performance as well, highlighting a promising approach for scalable self-improvement. Overall, MM-UPT offers a new paradigm for continual, autonomous enhancement of MLLMs in the absence of external supervision. Our code is available at https://github.com/waltonfuture/MM-UPT.

LiveCC: Learning Video LLM with Streaming Speech Transcription at Scale

Recent video large language models (Video LLMs) often depend on costly human annotations or proprietary model APIs (e.g., GPT-4o) to produce training data, which limits their training at scale. In this paper, we explore large-scale training for Video LLM with cheap automatic speech recognition (ASR) transcripts. Specifically, we propose a novel streaming training approach that densely interleaves the ASR words and video frames according to their timestamps. Compared to previous studies in vision-language representation with ASR, our method naturally fits the streaming characteristics of ASR, thus enabling the model to learn temporally-aligned, fine-grained vision-language modeling. To support the training algorithm, we introduce a data production pipeline to process YouTube videos and their closed captions (CC, same as ASR), resulting in Live-CC-5M dataset for pre-training and Live-WhisperX-526K dataset for high-quality supervised fine-tuning (SFT). Remarkably, even without SFT, the ASR-only pre-trained LiveCC-7B-Base model demonstrates competitive general video QA performance and exhibits a new capability in real-time video commentary. To evaluate this, we carefully design a new LiveSports-3K benchmark, using LLM-as-a-judge to measure the free-form commentary. Experiments show our final LiveCC-7B-Instruct model can surpass advanced 72B models (Qwen2.5-VL-72B-Instruct, LLaVA-Video-72B) in commentary quality even working in a real-time mode. Meanwhile, it achieves state-of-the-art results at the 7B/8B scale on popular video QA benchmarks such as VideoMME and OVOBench, demonstrating the broad generalizability of our approach. All resources of this paper have been released at https://showlab.github.io/livecc.

High-Resolution Visual Reasoning via Multi-Turn Grounding-Based Reinforcement Learning

State-of-the-art large multi-modal models (LMMs) face challenges when processing high-resolution images, as these inputs are converted into enormous visual tokens, many of which are irrelevant to the downstream task. In this paper, we propose Multi-turn Grounding-based Policy Optimization (MGPO), an end-to-end reinforcement learning (RL) framework that enables LMMs to iteratively focus on key visual regions by automatically cropping sub-images, based on model-predicted grounding coordinates within a multi-turn conversation framework. Compared to supervised fine-tuning (SFT), which requires costly additional grounding annotations, our approach highlights that LMMs can emerge robust grounding abilities during the RL training process, leveraging only a binary reward function derived from the correctness of the final answer. Additionally, we observe that LMMs struggle to autonomously trigger visual grounding during the rollout process. To address this cold start problem, we design a multi-turn conversational template and restrict policy loss computation to model outputs generated across multiple dialogue rounds, thereby promoting stable optimization. Extensive experiments demonstrate that, when trained on standard visual-question-short answering data without grounding annotations, MGPO effectively elicits stronger grounding capabilities compared to GRPO, leading to 5.4\% improvement on in-distribution MME-Realworld and 5.2\% improvement on the challenging out-of-distribution (OOD) V* Bench. Notably, MGPO post-training on Qwen2.5-VL-7B with 21K samples surpasses OpenAI's o1 and GPT-4o models on the OOD V* Bench. Codes are available at https://github.com/EvolvingLMMs-Lab/MGPO.

VideoAds for Fast-Paced Video Understanding: Where Opensource Foundation Models Beat GPT-4o & Gemini-1.5 Pro

Advertisement videos serve as a rich and valuable source of purpose-driven information, encompassing high-quality visual, textual, and contextual cues designed to engage viewers. They are often more complex than general videos of similar duration due to their structured narratives and rapid scene transitions, posing significant challenges to multi-modal large language models (MLLMs). In this work, we introduce VideoAds, the first dataset tailored for benchmarking the performance of MLLMs on advertisement videos. VideoAds comprises well-curated advertisement videos with complex temporal structures, accompanied by manually annotated diverse questions across three core tasks: visual finding, video summary, and visual reasoning. We propose a quantitative measure to compare VideoAds against existing benchmarks in terms of video complexity. Through extensive experiments, we find that Qwen2.5-VL-72B, an opensource MLLM, achieves 73.35\% accuracy on VideoAds, outperforming GPT-4o (66.82\%) and Gemini-1.5 Pro (69.66\%); the two proprietary models especially fall behind the opensource model in video summarization and reasoning, but perform the best in visual finding. Notably, human experts easily achieve a remarkable accuracy of 94.27\%. These results underscore the necessity of advancing MLLMs' temporal modeling capabilities and highlight VideoAds as a potentially pivotal benchmark for future research in understanding video that requires high FPS sampling. The dataset and evaluation code will be publicly available at https://videoadsbenchmark.netlify.app.

Qwen-Image Technical Report

We present Qwen-Image, an image generation foundation model in the Qwen series that achieves significant advances in complex text rendering and precise image editing. To address the challenges of complex text rendering, we design a comprehensive data pipeline that includes large-scale data collection, filtering, annotation, synthesis, and balancing. Moreover, we adopt a progressive training strategy that starts with non-text-to-text rendering, evolves from simple to complex textual inputs, and gradually scales up to paragraph-level descriptions. This curriculum learning approach substantially enhances the model's native text rendering capabilities. As a result, Qwen-Image not only performs exceptionally well in alphabetic languages such as English, but also achieves remarkable progress on more challenging logographic languages like Chinese. To enhance image editing consistency, we introduce an improved multi-task training paradigm that incorporates not only traditional text-to-image (T2I) and text-image-to-image (TI2I) tasks but also image-to-image (I2I) reconstruction, effectively aligning the latent representations between Qwen2.5-VL and MMDiT. Furthermore, we separately feed the original image into Qwen2.5-VL and the VAE encoder to obtain semantic and reconstructive representations, respectively. This dual-encoding mechanism enables the editing module to strike a balance between preserving semantic consistency and maintaining visual fidelity. Qwen-Image achieves state-of-the-art performance, demonstrating its strong capabilities in both image generation and editing across multiple benchmarks.

TimeMaster: Training Time-Series Multimodal LLMs to Reason via Reinforcement Learning

Time-series reasoning remains a significant challenge in multimodal large language models (MLLMs) due to the dynamic temporal patterns, ambiguous semantics, and lack of temporal priors. In this work, we introduce TimeMaster, a reinforcement learning (RL)-based method that enables time-series MLLMs to perform structured, interpretable reasoning directly over visualized time-series inputs and task prompts. TimeMaster adopts a three-part structured output format, reasoning, classification, and domain-specific extension, and is optimized via a composite reward function that aligns format adherence, prediction accuracy, and open-ended insight quality. The model is trained using a two-stage pipeline: we first apply supervised fine-tuning (SFT) to establish a good initialization, followed by Group Relative Policy Optimization (GRPO) at the token level to enable stable and targeted reward-driven improvement in time-series reasoning. We evaluate TimeMaster on the TimerBed benchmark across six real-world classification tasks based on Qwen2.5-VL-3B-Instruct. TimeMaster achieves state-of-the-art performance, outperforming both classical time-series models and few-shot GPT-4o by over 14.6% and 7.3% performance gain, respectively. Notably, TimeMaster goes beyond time-series classification: it also exhibits expert-like reasoning behavior, generates context-aware explanations, and delivers domain-aligned insights. Our results highlight that reward-driven RL can be a scalable and promising path toward integrating temporal understanding into time-series MLLMs.

HiPrune: Training-Free Visual Token Pruning via Hierarchical Attention in Vision-Language Models

Vision-Language Models (VLMs) encode images into lengthy sequences of visual tokens, leading to excessive computational overhead and limited inference efficiency. While prior efforts prune or merge tokens to address this issue, they often rely on special tokens (e.g., CLS) or require task-specific training, hindering scalability across architectures. In this paper, we propose HiPrune, a training-free and model-agnostic token Pruning framework that exploits the Hierarchical attention structure within vision encoders. We identify that middle layers attend to object-centric regions, while deep layers capture global contextual features. Based on this observation, HiPrune selects three types of informative tokens: (1) Anchor tokens with high attention in object-centric layers, (2) Buffer tokens adjacent to anchors for spatial continuity, and (3) Register tokens with strong attention in deep layers for global summarization. Our method requires no retraining and integrates seamlessly with any ViT-based VLM. Extensive experiments on LLaVA-1.5, LLaVA-NeXT, and Qwen2.5-VL demonstrate that HiPrune achieves state-of-the-art pruning performance, preserving up to 99.3% task accuracy with only 33.3% tokens, and maintaining 99.5% accuracy with just 11.1% tokens. Meanwhile, it reduces inference FLOPs and latency by up to 9times, showcasing strong generalization across models and tasks. Code is available at https://github.com/Danielement321/HiPrune.

MMedAgent-RL: Optimizing Multi-Agent Collaboration for Multimodal Medical Reasoning

Medical Large Vision-Language Models (Med-LVLMs) have shown strong potential in multimodal diagnostic tasks. However, existing single-agent models struggle to generalize across diverse medical specialties, limiting their performance. Recent efforts introduce multi-agent collaboration frameworks inspired by clinical workflows, where general practitioners (GPs) and specialists interact in a fixed sequence. Despite improvements, these static pipelines lack flexibility and adaptability in reasoning. To address this, we propose MMedAgent-RL, a reinforcement learning (RL)-based multi-agent framework that enables dynamic, optimized collaboration among medical agents. Specifically, we train two GP agents based on Qwen2.5-VL via RL: the triage doctor learns to assign patients to appropriate specialties, while the attending physician integrates the judgments from multi-specialists and its own knowledge to make final decisions. To address the inconsistency in specialist outputs, we introduce a curriculum learning (CL)-guided RL strategy that progressively teaches the attending physician to balance between imitating specialists and correcting their mistakes. Experiments on five medical VQA benchmarks demonstrate that MMedAgent-RL not only outperforms both open-source and proprietary Med-LVLMs, but also exhibits human-like reasoning patterns. Notably, it achieves an average performance gain of 20.7% over supervised fine-tuning baselines.

GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

We present GLM-4.1V-Thinking, a vision-language model (VLM) designed to advance general-purpose multimodal reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. Reinforcement Learning with Curriculum Sampling (RLCS) then unlocks the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document understanding, among others. To facilitate research in this field, we open-source GLM-4.1V-9B-Thinking, which achieves state-of-the-art performance among models of comparable size. In a comprehensive evaluation across 28 public benchmarks, our model outperforms Qwen2.5-VL-7B on nearly all tasks and achieves comparable or even superior performance on 18 benchmarks relative to the significantly larger Qwen2.5-VL-72B. Notably, GLM-4.1V-9B-Thinking also demonstrates competitive or superior performance compared to closed-source models such as GPT-4o on challenging tasks including long document understanding and STEM reasoning, further underscoring its strong capabilities. Code, models and more information are released at https://github.com/THUDM/GLM-4.1V-Thinking.

GoT: Unleashing Reasoning Capability of Multimodal Large Language Model for Visual Generation and Editing

Current image generation and editing methods primarily process textual prompts as direct inputs without reasoning about visual composition and explicit operations. We present Generation Chain-of-Thought (GoT), a novel paradigm that enables generation and editing through an explicit language reasoning process before outputting images. This approach transforms conventional text-to-image generation and editing into a reasoning-guided framework that analyzes semantic relationships and spatial arrangements. We define the formulation of GoT and construct large-scale GoT datasets containing over 9M samples with detailed reasoning chains capturing semantic-spatial relationships. To leverage the advantages of GoT, we implement a unified framework that integrates Qwen2.5-VL for reasoning chain generation with an end-to-end diffusion model enhanced by our novel Semantic-Spatial Guidance Module. Experiments show our GoT framework achieves excellent performance on both generation and editing tasks, with significant improvements over baselines. Additionally, our approach enables interactive visual generation, allowing users to explicitly modify reasoning steps for precise image adjustments. GoT pioneers a new direction for reasoning-driven visual generation and editing, producing images that better align with human intent. To facilitate future research, we make our datasets, code, and pretrained models publicly available at https://github.com/rongyaofang/GoT.

EmbRACE-3K: Embodied Reasoning and Action in Complex Environments

Recent advanced vision-language models(VLMs) have demonstrated strong performance on passive, offline image and video understanding tasks. However, their effectiveness in embodied settings, which require online interaction and active scene understanding remains limited. In such scenarios, an agent perceives the environment from a first-person perspective, with each action dynamically shaping subsequent observations. Even state-of-the-art models such as GPT-4o, Claude 3.5 Sonnet, and Gemini 2.5 Pro struggle in open-environment interactions, exhibiting clear limitations in spatial reasoning and long-horizon planning. To address this gap, we introduce EmRACE-3K, a dataset of over 3,000 language-guided tasks situated in diverse, photorealistic environments constructed using Unreal Engine and the UnrealCV-Zoo framework. The tasks encompass a wide range of embodied challenges, including navigation, object manipulation, and multi-stage goal execution. Each task unfolds as a multi-step trajectory, pairing first-person visual observations with high-level instructions, grounded actions, and natural language rationales that express the agent's intent at every step. Using EmRACE-3K, we establish a benchmark to evaluate the embodied reasoning capabilities of VLMs across three key dimensions: Exploration, Dynamic Spatial-Semantic Reasoning, and Multi-stage Goal Execution. In zero-shot settings, all models achieve success rates below 20%, underscoring the challenge posed by our benchmark and the current limitations of VLMs in interactive environments. To demonstrate the utility of EmRACE-3K, we further fine-tune Qwen2.5-VL-7B using supervised learning followed by reinforcement learning. This approach yields substantial improvements across all three challenge categories, highlighting the dataset's effectiveness in enabling the development of embodied reasoning capabilities.

BaseReward: A Strong Baseline for Multimodal Reward Model

The rapid advancement of Multimodal Large Language Models (MLLMs) has made aligning them with human preferences a critical challenge. Reward Models (RMs) are a core technology for achieving this goal, but a systematic guide for building state-of-the-art Multimodal Reward Models (MRMs) is currently lacking in both academia and industry. Through exhaustive experimental analysis, this paper aims to provide a clear ``recipe'' for constructing high-performance MRMs. We systematically investigate every crucial component in the MRM development pipeline, including reward modeling paradigms (e.g., Naive-RM, Critic-based RM, and Generative RM), reward head architecture, training strategies, data curation (covering over ten multimodal and text-only preference datasets), backbone model and model scale, and ensemble methods. Based on these experimental insights, we introduce BaseReward, a powerful and efficient baseline for multimodal reward modeling. BaseReward adopts a simple yet effective architecture, built upon a {Qwen2.5-VL} backbone, featuring an optimized two-layer reward head, and is trained on a carefully curated mixture of high-quality multimodal and text-only preference data. Our results show that BaseReward establishes a new SOTA on major benchmarks such as MM-RLHF-Reward Bench, VL-Reward Bench, and Multimodal Reward Bench, outperforming previous models. Furthermore, to validate its practical utility beyond static benchmarks, we integrate BaseReward into a real-world reinforcement learning pipeline, successfully enhancing an MLLM's performance across various perception, reasoning, and conversational tasks. This work not only delivers a top-tier MRM but, more importantly, provides the community with a clear, empirically-backed guide for developing robust reward models for the next generation of MLLMs.

Vision Matters: Simple Visual Perturbations Can Boost Multimodal Math Reasoning

Despite the rapid progress of multimodal large language models (MLLMs), they have largely overlooked the importance of visual processing. In a simple yet revealing experiment, we interestingly find that language-only models, when provided with image captions, can achieve comparable or even better performance than MLLMs that consume raw visual inputs. This suggests that current MLLMs may generate accurate visual descriptions but fail to effectively integrate them during reasoning. Motivated by this, we propose a simple visual perturbation framework that enhances perceptual robustness without requiring algorithmic modifications or additional training data. Our approach introduces three targeted perturbations: distractor concatenation, dominance-preserving mixup, and random rotation, that can be easily integrated into existing post-training pipelines including SFT, DPO, and GRPO. Through extensive experiments across multiple datasets, we demonstrate consistent improvements in mathematical reasoning performance, with gains comparable to those achieved through algorithmic changes. Additionally, we achieve competitive performance among open-source 7B RL-tuned models by training Qwen2.5-VL-7B with visual perturbation. Through comprehensive ablation studies, we analyze the effectiveness of different perturbation strategies, revealing that each perturbation type contributes uniquely to different aspects of visual reasoning. Our findings highlight the critical role of visual perturbation in multimodal mathematical reasoning: better reasoning begins with better seeing. Our code is available at https://github.com/YutingLi0606/Vision-Matters.

Learning GUI Grounding with Spatial Reasoning from Visual Feedback

Graphical User Interface (GUI) grounding is commonly framed as a coordinate prediction task -- given a natural language instruction, generate on-screen coordinates for actions such as clicks and keystrokes. However, recent Vision Language Models (VLMs) often fail to predict accurate numeric coordinates when processing high-resolution GUI images with complex layouts. To address this issue, we reframe GUI grounding as an interactive search task, where the VLM generates actions to move a cursor in the GUI to locate UI elements. At each step, the model determines the target object, evaluates the spatial relations between the cursor and the target, and moves the cursor closer to the target conditioned on the movement history. In this interactive process, the rendered cursor provides visual feedback to help the model align its predictions with the corresponding on-screen locations. We train our GUI grounding model, GUI-Cursor, using multi-step online reinforcement learning with a dense trajectory-based reward function. Our experimental results show that GUI-Cursor, based on Qwen2.5-VL-7B, improves the GUI grounding accuracy and achieves state-of-the-art results on ScreenSpot-v2 (88.8% rightarrow 93.9%) and ScreenSpot-Pro (26.8% rightarrow 56.5%). Moreover, we observe that GUI-Cursor learns to solve the problem within two steps for 95\% of instances and can adaptively conduct more steps on more difficult examples.

ReXVQA: A Large-scale Visual Question Answering Benchmark for Generalist Chest X-ray Understanding

We present ReXVQA, the largest and most comprehensive benchmark for visual question answering (VQA) in chest radiology, comprising approximately 696,000 questions paired with 160,000 chest X-rays studies across training, validation, and test sets. Unlike prior efforts that rely heavily on template based queries, ReXVQA introduces a diverse and clinically authentic task suite reflecting five core radiological reasoning skills: presence assessment, location analysis, negation detection, differential diagnosis, and geometric reasoning. We evaluate eight state-of-the-art multimodal large language models, including MedGemma-4B-it, Qwen2.5-VL, Janus-Pro-7B, and Eagle2-9B. The best-performing model (MedGemma) achieves 83.24% overall accuracy. To bridge the gap between AI performance and clinical expertise, we conducted a comprehensive human reader study involving 3 radiology residents on 200 randomly sampled cases. Our evaluation demonstrates that MedGemma achieved superior performance (83.84% accuracy) compared to human readers (best radiology resident: 77.27%), representing a significant milestone where AI performance exceeds expert human evaluation on chest X-ray interpretation. The reader study reveals distinct performance patterns between AI models and human experts, with strong inter-reader agreement among radiologists while showing more variable agreement patterns between human readers and AI models. ReXVQA establishes a new standard for evaluating generalist radiological AI systems, offering public leaderboards, fine-grained evaluation splits, structured explanations, and category-level breakdowns. This benchmark lays the foundation for next-generation AI systems capable of mimicking expert-level clinical reasoning beyond narrow pathology classification. Our dataset will be open-sourced at https://huggingface.co/datasets/rajpurkarlab/ReXVQA

Reinforcement Fine-Tuning Naturally Mitigates Forgetting in Continual Post-Training

Continual post-training (CPT) is a popular and effective technique for adapting foundation models like multimodal large language models to specific and ever-evolving downstream tasks. While existing research has primarily concentrated on methods like data replay, model expansion, or parameter regularization, the fundamental role of the learning paradigm within CPT remains largely unexplored. This paper presents a comparative analysis of two core post-training paradigms: supervised fine-tuning (SFT) and reinforcement fine-tuning (RFT), investigating their respective impacts on knowledge retention during CPT. Our experiments are conducted on a benchmark comprising seven diverse multimodal tasks, utilizing Qwen2.5-VL-7B-Instruct as the base model for continual post-training. The investigation yields two significant findings: (1) When continuously learning on downstream tasks, SFT leads to catastrophic forgetting of previously learned tasks. In contrast, RFT inherently preserves prior knowledge and achieve performance comparable to multi-task training. (2) RFT successfully protects and even enhances the model's general knowledge on standard benchmarks (e.g., MMMU and MMLU-Pro). Conversely, SFT degrades general model capabilities severely. Further analysis shows that explicit mechanisms, such as KL penalty and chain-of-thought reasoning, are not the primary factors. Instead, we find that the implicit regularization inherent to RFT is a key factor in mitigating forgetting. Finally, we propose a rollout-based instance filtering algorithm to improve the stability and efficiency of RFT. Our comprehensive study demonstrates the superiority of RFT as a robust paradigm for continual post-training.

Mixed-R1: Unified Reward Perspective For Reasoning Capability in Multimodal Large Language Models

Recent works on large language models (LLMs) have successfully demonstrated the emergence of reasoning capabilities via reinforcement learning (RL). Although recent efforts leverage group relative policy optimization (GRPO) for MLLMs post-training, they constantly explore one specific aspect, such as grounding tasks, math problems, or chart analysis. There are no works that can leverage multi-source MLLM tasks for stable reinforcement learning. In this work, we present a unified perspective to solve this problem. We present Mixed-R1, a unified yet straightforward framework that contains a mixed reward function design (Mixed-Reward) and a mixed post-training dataset (Mixed-45K). We first design a data engine to select high-quality examples to build the Mixed-45K post-training dataset. Then, we present a Mixed-Reward design, which contains various reward functions for various MLLM tasks. In particular, it has four different reward functions: matching reward for binary answer or multiple-choice problems, chart reward for chart-aware datasets, IoU reward for grounding problems, and open-ended reward for long-form text responses such as caption datasets. To handle the various long-form text content, we propose a new open-ended reward named Bidirectional Max-Average Similarity (BMAS) by leveraging tokenizer embedding matching between the generated response and the ground truth. Extensive experiments show the effectiveness of our proposed method on various MLLMs, including Qwen2.5-VL and Intern-VL on various sizes. Our dataset and model are available at https://github.com/xushilin1/mixed-r1.

GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents

Recent Graphical User Interface (GUI) agents replicate the R1-Zero paradigm, coupling online Reinforcement Learning (RL) with explicit chain-of-thought reasoning prior to object grounding and thereby achieving substantial performance gains. In this paper, we first conduct extensive analysis experiments of three key components of that training pipeline: input design, output evaluation, and policy update-each revealing distinct challenges arising from blindly applying general-purpose RL without adapting to GUI grounding tasks. Input design: Current templates encourage the model to generate chain-of-thought reasoning, but longer chains unexpectedly lead to worse grounding performance. Output evaluation: Reward functions based on hit signals or box area allow models to exploit box size, leading to reward hacking and poor localization quality. Policy update: Online RL tends to overfit easy examples due to biases in length and sample difficulty, leading to under-optimization on harder cases. To address these issues, we propose three targeted solutions. First, we adopt a Fast Thinking Template that encourages direct answer generation, reducing excessive reasoning during training. Second, we incorporate a box size constraint into the reward function to mitigate reward hacking. Third, we revise the RL objective by adjusting length normalization and adding a difficulty-aware scaling factor, enabling better optimization on hard samples. Our GUI-G1-3B, trained on 17K public samples with Qwen2.5-VL-3B-Instruct, achieves 90.3% accuracy on ScreenSpot and 37.1% on ScreenSpot-Pro. This surpasses all prior models of similar size and even outperforms the larger UI-TARS-7B, establishing a new state-of-the-art in GUI agent grounding. The project repository is available at https://github.com/Yuqi-Zhou/GUI-G1.

BizFinBench: A Business-Driven Real-World Financial Benchmark for Evaluating LLMs

Large language models excel in general tasks, yet assessing their reliability in logic-heavy, precision-critical domains like finance, law, and healthcare remains challenging. To address this, we introduce BizFinBench, the first benchmark specifically designed to evaluate LLMs in real-world financial applications. BizFinBench consists of 6,781 well-annotated queries in Chinese, spanning five dimensions: numerical calculation, reasoning, information extraction, prediction recognition, and knowledge-based question answering, grouped into nine fine-grained categories. The benchmark includes both objective and subjective metrics. We also introduce IteraJudge, a novel LLM evaluation method that reduces bias when LLMs serve as evaluators in objective metrics. We benchmark 25 models, including both proprietary and open-source systems. Extensive experiments show that no model dominates across all tasks. Our evaluation reveals distinct capability patterns: (1) In Numerical Calculation, Claude-3.5-Sonnet (63.18) and DeepSeek-R1 (64.04) lead, while smaller models like Qwen2.5-VL-3B (15.92) lag significantly; (2) In Reasoning, proprietary models dominate (ChatGPT-o3: 83.58, Gemini-2.0-Flash: 81.15), with open-source models trailing by up to 19.49 points; (3) In Information Extraction, the performance spread is the largest, with DeepSeek-R1 scoring 71.46, while Qwen3-1.7B scores 11.23; (4) In Prediction Recognition, performance variance is minimal, with top models scoring between 39.16 and 50.00. We find that while current LLMs handle routine finance queries competently, they struggle with complex scenarios requiring cross-concept reasoning. BizFinBench offers a rigorous, business-aligned benchmark for future research. The code and dataset are available at https://github.com/HiThink-Research/BizFinBench.

GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents

One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated <ACTOR> token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.

CapRL: Stimulating Dense Image Caption Capabilities via Reinforcement Learning

Image captioning is a fundamental task that bridges the visual and linguistic domains, playing a critical role in pre-training Large Vision-Language Models (LVLMs). Current state-of-the-art captioning models are typically trained with Supervised Fine-Tuning (SFT), a paradigm that relies on expensive, non-scalable data annotated by humans or proprietary models. This approach often leads to models that memorize specific ground-truth answers, limiting their generality and ability to generate diverse, creative descriptions. To overcome the limitation of SFT, we propose applying the Reinforcement Learning with Verifiable Rewards (RLVR) paradigm to the open-ended task of image captioning. A primary challenge, however, is designing an objective reward function for the inherently subjective nature of what constitutes a "good" caption. We introduce Captioning Reinforcement Learning (CapRL), a novel training framework that redefines caption quality through its utility: a high-quality caption should enable a non-visual language model to accurately answer questions about the corresponding image. CapRL employs a decoupled two-stage pipeline where an LVLM generates a caption, and the objective reward is derived from the accuracy of a separate, vision-free LLM answering Multiple-Choice Questions based solely on that caption. As the first study to apply RLVR to the subjective image captioning task, we demonstrate that CapRL significantly enhances multiple settings. Pretraining on the CapRL-5M caption dataset annotated by CapRL-3B results in substantial gains across 12 benchmarks. Moreover, within the Prism Framework for caption quality evaluation, CapRL achieves performance comparable to Qwen2.5-VL-72B, while exceeding the baseline by an average margin of 8.4%. Code is available here: https://github.com/InternLM/CapRL.

EfficientLLM: Efficiency in Large Language Models

Large Language Models (LLMs) have driven significant progress, yet their growing parameter counts and context windows incur prohibitive compute, energy, and monetary costs. We introduce EfficientLLM, a novel benchmark and the first comprehensive empirical study evaluating efficiency techniques for LLMs at scale. Conducted on a production-class cluster (48xGH200, 8xH200 GPUs), our study systematically explores three key axes: (1) architecture pretraining (efficient attention variants: MQA, GQA, MLA, NSA; sparse Mixture-of-Experts (MoE)), (2) fine-tuning (parameter-efficient methods: LoRA, RSLoRA, DoRA), and (3) inference (quantization methods: int4, float16). We define six fine-grained metrics (Memory Utilization, Compute Utilization, Latency, Throughput, Energy Consumption, Compression Rate) to capture hardware saturation, latency-throughput balance, and carbon cost. Evaluating over 100 model-technique pairs (0.5B-72B parameters), we derive three core insights: (i) Efficiency involves quantifiable trade-offs: no single method is universally optimal; e.g., MoE reduces FLOPs and improves accuracy but increases VRAM by 40%, while int4 quantization cuts memory/energy by up to 3.9x at a 3-5% accuracy drop. (ii) Optima are task- and scale-dependent: MQA offers optimal memory-latency trade-offs for constrained devices, MLA achieves lowest perplexity for quality-critical tasks, and RSLoRA surpasses LoRA efficiency only beyond 14B parameters. (iii) Techniques generalize across modalities: we extend evaluations to Large Vision Models (Stable Diffusion 3.5, Wan 2.1) and Vision-Language Models (Qwen2.5-VL), confirming effective transferability. By open-sourcing datasets, evaluation pipelines, and leaderboards, EfficientLLM provides essential guidance for researchers and engineers navigating the efficiency-performance landscape of next-generation foundation models.

NOVA: A Benchmark for Anomaly Localization and Clinical Reasoning in Brain MRI

In many real-world applications, deployed models encounter inputs that differ from the data seen during training. Out-of-distribution detection identifies whether an input stems from an unseen distribution, while open-world recognition flags such inputs to ensure the system remains robust as ever-emerging, previously unknown categories appear and must be addressed without retraining. Foundation and vision-language models are pre-trained on large and diverse datasets with the expectation of broad generalization across domains, including medical imaging. However, benchmarking these models on test sets with only a few common outlier types silently collapses the evaluation back to a closed-set problem, masking failures on rare or truly novel conditions encountered in clinical use. We therefore present NOVA, a challenging, real-life evaluation-only benchmark of sim900 brain MRI scans that span 281 rare pathologies and heterogeneous acquisition protocols. Each case includes rich clinical narratives and double-blinded expert bounding-box annotations. Together, these enable joint assessment of anomaly localisation, visual captioning, and diagnostic reasoning. Because NOVA is never used for training, it serves as an extreme stress-test of out-of-distribution generalisation: models must bridge a distribution gap both in sample appearance and in semantic space. Baseline results with leading vision-language models (GPT-4o, Gemini 2.0 Flash, and Qwen2.5-VL-72B) reveal substantial performance drops across all tasks, establishing NOVA as a rigorous testbed for advancing models that can detect, localize, and reason about truly unknown anomalies.

R1-Onevision: Advancing Generalized Multimodal Reasoning through Cross-Modal Formalization

Large Language Models have demonstrated remarkable reasoning capability in complex textual tasks. However, multimodal reasoning, which requires integrating visual and textual information, remains a significant challenge. Existing visual-language models often struggle to effectively analyze and reason visual content, resulting in suboptimal performance on complex reasoning tasks. Moreover, the absence of comprehensive benchmarks hinders the accurate assessment of multimodal reasoning capabilities. In this paper, we introduce R1-Onevision, a multimodal reasoning model designed to bridge the gap between visual perception and deep reasoning. To achieve this, we propose a cross-modal reasoning pipeline that transforms images into formal textural representations, enabling precise language-based reasoning. Leveraging this pipeline, we construct the R1-Onevision dataset which provides detailed, step-by-step multimodal reasoning annotations across diverse domains. We further develop the R1-Onevision model through supervised fine-tuning and reinforcement learning to cultivate advanced reasoning and robust generalization abilities. To comprehensively evaluate multimodal reasoning performance across different grades, we introduce R1-Onevision-Bench, a benchmark aligned with human educational stages, covering exams from junior high school to university and beyond. Experimental results show that R1-Onevision achieves state-of-the-art performance, outperforming models such as GPT-4o and Qwen2.5-VL on multiple challenging multimodal reasoning benchmarks.

RBench-V: A Primary Assessment for Visual Reasoning Models with Multi-modal Outputs

The rapid advancement of native multi-modal models and omni-models, exemplified by GPT-4o, Gemini, and o3, with their capability to process and generate content across modalities such as text and images, marks a significant milestone in the evolution of intelligence. Systematic evaluation of their multi-modal output capabilities in visual thinking processes (also known as multi-modal chain of thought, M-CoT) becomes critically important. However, existing benchmarks for evaluating multi-modal models primarily focus on assessing multi-modal inputs and text-only reasoning while neglecting the importance of reasoning through multi-modal outputs. In this paper, we present a benchmark, dubbed RBench-V, designed to assess models' vision-indispensable reasoning abilities. To construct RBench-V, we carefully hand-pick 803 questions covering math, physics, counting, and games. Unlike previous benchmarks that typically specify certain input modalities, RBench-V presents problems centered on multi-modal outputs, which require image manipulation such as generating novel images and constructing auxiliary lines to support the reasoning process. We evaluate numerous open- and closed-source models on RBench-V, including o3, Gemini 2.5 Pro, Qwen2.5-VL, etc. Even the best-performing model, o3, achieves only 25.8% accuracy on RBench-V, far below the human score of 82.3%, highlighting that current models struggle to leverage multi-modal reasoning. Data and code are available at https://evalmodels.github.io/rbenchv

LOVE-R1: Advancing Long Video Understanding with an Adaptive Zoom-in Mechanism via Multi-Step Reasoning

Long video understanding is still challenging for recent Large Video-Language Models (LVLMs) due to the conflict between long-form temporal understanding and detailed spatial perception. LVLMs with a uniform frame sampling mechanism, which samples frames with an equal frame size and fixed sampling rate, inevitably sacrifice either temporal clues or spatial details, resulting in suboptimal solutions. To mitigate this dilemma, we propose LOVE-R1, a model that can adaptively zoom in on a video clip. The model is first provided with densely sampled frames but in a small resolution. If some spatial details are needed, the model can zoom in on a clip of interest with a large frame resolution based on its reasoning until key visual information is obtained. The whole process is implemented as a multi-step reasoning process. To train the reasoning ability, we first finetune the model on our collected 38k high-quality CoT data and enhance it with decoupled reinforcement finetuning. As outcome rewards can not provide fine-grained process supervision, we decouple multi-step reasoning into multiple single-step reasoning and optimize the internal zoom-in ability explicitly. Experiments on long video understanding benchmarks show that our model with the slow-fast adaptive frame sampling mechanism achieves a great trade-off between sampling density and frame resolutions, and LOVE-R1 outperforms our baseline Qwen2.5-VL by an average of 3.1% points across 4 common long video understanding benchmarks.

Towards Better Dental AI: A Multimodal Benchmark and Instruction Dataset for Panoramic X-ray Analysis

Recent advances in large vision-language models (LVLMs) have demonstrated strong performance on general-purpose medical tasks. However, their effectiveness in specialized domains such as dentistry remains underexplored. In particular, panoramic X-rays, a widely used imaging modality in oral radiology, pose interpretative challenges due to dense anatomical structures and subtle pathological cues, which are not captured by existing medical benchmarks or instruction datasets. To this end, we introduce MMOral, the first large-scale multimodal instruction dataset and benchmark tailored for panoramic X-ray interpretation. MMOral consists of 20,563 annotated images paired with 1.3 million instruction-following instances across diverse task types, including attribute extraction, report generation, visual question answering, and image-grounded dialogue. In addition, we present MMOral-Bench, a comprehensive evaluation suite covering five key diagnostic dimensions in dentistry. We evaluate 64 LVLMs on MMOral-Bench and find that even the best-performing model, i.e., GPT-4o, only achieves 41.45% accuracy, revealing significant limitations of current models in this domain. To promote the progress of this specific domain, we also propose OralGPT, which conducts supervised fine-tuning (SFT) upon Qwen2.5-VL-7B with our meticulously curated MMOral instruction dataset. Remarkably, a single epoch of SFT yields substantial performance enhancements for LVLMs, e.g., OralGPT demonstrates a 24.73% improvement. Both MMOral and OralGPT hold significant potential as a critical foundation for intelligent dentistry and enable more clinically impactful multimodal AI systems in the dental field. The dataset, model, benchmark, and evaluation suite are available at https://github.com/isbrycee/OralGPT.

Skywork UniPic 2.0: Building Kontext Model with Online RL for Unified Multimodal Model

Recent advances in multimodal models have demonstrated impressive capabilities in unified image generation and editing. However, many prominent open-source models prioritize scaling model parameters over optimizing training strategies, limiting their efficiency and performance. In this work, we present UniPic2-SD3.5M-Kontext, a 2B-parameter DiT model based on SD3.5-Medium, which achieves state-of-the-art image generation and editing while extending seamlessly into a unified multimodal framework. Our approach begins with architectural modifications to SD3.5-Medium and large-scale pre-training on high-quality data, enabling joint text-to-image generation and editing capabilities. To enhance instruction following and editing consistency, we propose a novel Progressive Dual-Task Reinforcement strategy (PDTR), which effectively strengthens both tasks in a staged manner. We empirically validate that the reinforcement phases for different tasks are mutually beneficial and do not induce negative interference. After pre-training and reinforcement strategies, UniPic2-SD3.5M-Kontext demonstrates stronger image generation and editing capabilities than models with significantly larger generation parameters-including BAGEL (7B) and Flux-Kontext (12B). Furthermore, following the MetaQuery, we connect the UniPic2-SD3.5M-Kontext and Qwen2.5-VL-7B via a connector and perform joint training to launch a unified multimodal model UniPic2-Metaquery. UniPic2-Metaquery integrates understanding, generation, and editing, achieving top-tier performance across diverse tasks with a simple and scalable training paradigm. This consistently validates the effectiveness and generalizability of our proposed training paradigm, which we formalize as Skywork UniPic 2.0.

RTV-Bench: Benchmarking MLLM Continuous Perception, Understanding and Reasoning through Real-Time Video

Multimodal Large Language Models (MLLMs) increasingly excel at perception, understanding, and reasoning. However, current benchmarks inadequately evaluate their ability to perform these tasks continuously in dynamic, real-world environments. To bridge this gap, we introduce RTV-Bench, a fine-grained benchmark for MLLM real-time video analysis. RTV-Bench uses three key principles: (1) Multi-Timestamp Question Answering (MTQA), where answers evolve with scene changes; (2) Hierarchical Question Structure, combining basic and advanced queries; and (3) Multi-dimensional Evaluation, assessing the ability of continuous perception, understanding, and reasoning. RTV-Bench contains 552 diverse videos (167.2 hours) and 4,631 high-quality QA pairs. We evaluated leading MLLMs, including proprietary (GPT-4o, Gemini 2.0), open-source offline (Qwen2.5-VL, VideoLLaMA3), and open-source real-time (VITA-1.5, InternLM-XComposer2.5-OmniLive) models. Experiment results show open-source real-time models largely outperform offline ones but still trail top proprietary models. Our analysis also reveals that larger model size or higher frame sampling rates do not significantly boost RTV-Bench performance, sometimes causing slight decreases. This underscores the need for better model architectures optimized for video stream processing and long sequences to advance real-time video analysis with MLLMs. Our benchmark toolkit is available at: https://github.com/LJungang/RTV-Bench.

MonkeyOCR: Document Parsing with a Structure-Recognition-Relation Triplet Paradigm

We introduce MonkeyOCR, a vision-language model for document parsing that advances the state of the art by leveraging a Structure-Recognition-Relation (SRR) triplet paradigm. This design simplifies what would otherwise be a complex multi-tool pipeline (as in MinerU's modular approach) and avoids the inefficiencies of processing full pages with giant end-to-end models (e.g., large multimodal LLMs like Qwen-VL). In SRR, document parsing is abstracted into three fundamental questions - "Where is it?" (structure), "What is it?" (recognition), and "How is it organized?" (relation) - corresponding to layout analysis, content identification, and logical ordering. This focused decomposition balances accuracy and speed: it enables efficient, scalable processing without sacrificing precision. To train and evaluate this approach, we introduce the MonkeyDoc (the most comprehensive document parsing dataset to date), with 3.9 million instances spanning over ten document types in both Chinese and English. Experiments show that MonkeyOCR outperforms MinerU by an average of 5.1%, with particularly notable improvements on challenging content such as formulas (+15.0%) and tables (+8.6%). Remarkably, our 3B-parameter model surpasses much larger and top-performing models, including Qwen2.5-VL (72B) and Gemini 2.5 Pro, achieving state-of-the-art average performance on English document parsing tasks. In addition, MonkeyOCR processes multi-page documents significantly faster (0.84 pages per second compared to 0.65 for MinerU and 0.12 for Qwen2.5-VL-7B). The 3B model can be efficiently deployed for inference on a single NVIDIA 3090 GPU. Code and models will be released at https://github.com/Yuliang-Liu/MonkeyOCR.

Advancing Reference-free Evaluation of Video Captions with Factual Analysis

Video captions offer concise snapshots of actors, objects, and actions within a video, serving as valuable assets for applications such as question answering and event localization. However, acquiring human annotations for video captions is costly or even impractical, especially when dealing with diverse video domains. Existing models trained on supervised datasets face challenges in evaluating performance across different domains due to the reliance on reference-based evaluation protocols, which necessitate ground truth captions. This assumption is unrealistic for evaluating videos in the wild. To address these limitations, we propose a reference-free evaluation framework that does not require ground truth captions, focusing on factual grounding to ensure accurate assessment of caption quality. We introduce VC-Inspector, a novel caption quality evaluator that is both reference-free and factually grounded. Utilizing large language models, we generate pseudo captions of varying quality based on supervised data, which are subsequently used to train a multimodal model (i.e., Qwen2.5-VL) as the evaluator. Our approach demonstrates superior alignment with human judgments on the VATEX-Eval dataset, outperforming existing methods. The performance also generalizes to image caption datasets, Flickr8K-Expert and Flickr8K-CF, when viewing images as 1-frame videos. Overall, VC-Inspector offers a scalable and generalizable solution for evaluating the factual accuracy of video captions, paving the way for more effective and objective assessment methodologies in diverse video domains.

VideoRewardBench: Comprehensive Evaluation of Multimodal Reward Models for Video Understanding

Multimodal reward models (MRMs) play a crucial role in the training, inference, and evaluation of Large Vision Language Models (LVLMs) by assessing response quality. However, existing benchmarks for evaluating MRMs in the video domain suffer from a limited number and diversity of questions, a lack of comprehensive evaluation dimensions, and inadequate evaluation of diverse types of MRMs. To address these gaps, we introduce VideoRewardBench, the first comprehensive benchmark covering four core aspects of video understanding: perception, knowledge, reasoning, and safety. Through our AI-assisted data pipeline, we curate a high-quality preference dataset of 1,563 annotated samples, including 1,482 unique videos and 1,559 distinct questions--15 times the number found in the most question-rich prior benchmark. Each sample is a triplet consisting of a video-text prompt, a chosen response, and a rejected response. We also conduct a comprehensive evaluation across 28 multimodal reward models spanning three categories: generative, discriminative, and semi-scalar. Results show that even the top-performing model GPT-4o achieves only 57.0% overall accuracy, and the state-of-the-art open-source model Qwen2.5-VL-72B reaches merely 53.3%. Our analysis further reveals three key insights: (i) MRMs trained with reinforcement learning (RL) do not necessarily exhibit stronger cross-modal generalization than those trained without RL; (ii) except for discriminative MRMs, other types of MRMs across varying model capacities can benefit from inference-time scaling; and (iii) variations in input video frame count have different effects on different types of MRMs. We believe VideoRewardBench offers a challenging and valuable benchmark for advancing the evaluation and development of MRMs in the video domain.

M-DocSum: Do LVLMs Genuinely Comprehend Interleaved Image-Text in Document Summarization?

We investigate a critical yet under-explored question in Large Vision-Language Models (LVLMs): Do LVLMs genuinely comprehend interleaved image-text in the document? Existing document understanding benchmarks often assess LVLMs using question-answer formats, which are information-sparse and difficult to guarantee the coverage of long-range dependencies. To address this issue, we introduce a novel and challenging Multimodal Document Summarization Benchmark (M-DocSum-Bench), which comprises 500 high-quality arXiv papers, along with interleaved multimodal summaries aligned with human preferences. M-DocSum-Bench is a reference-based generation task and necessitates the generation of interleaved image-text summaries using provided reference images, thereby simultaneously evaluating capabilities in understanding, reasoning, localization, and summarization within complex multimodal document scenarios. To facilitate this benchmark, we develop an automated framework to construct summaries and propose a fine-grained evaluation method called M-DocEval. Moreover, we further develop a robust summarization baseline, i.e., M-DocSum-7B, by progressive two-stage training with diverse instruction and preference data. The extensive results on our M-DocSum-Bench reveal that the leading LVLMs struggle to maintain coherence and accurately integrate information within long and interleaved contexts, often exhibiting confusion between similar images and a lack of robustness. Notably, M-DocSum-7B achieves state-of-the-art performance compared to larger and closed-source models (including GPT-4o, Gemini Pro, Claude-3.5-Sonnet and Qwen2.5-VL-72B, etc.), demonstrating the potential of LVLMs for improved interleaved image-text understanding. The code, data, and models are available at https://github.com/stepfun-ai/M-DocSum-Bench.

Visual Reasoning Evaluation of Grok, Deepseek Janus, Gemini, Qwen, Mistral, and ChatGPT

Traditional evaluations of multimodal large language models (LLMs) have been limited by their focus on single-image reasoning, failing to assess crucial aspects like contextual understanding, reasoning stability, and uncertainty calibration. This study addresses these limitations by introducing a novel benchmark that integrates multi-image reasoning tasks with rejection-based evaluation and positional bias detection. To evaluate these dimensions, we further introduce entropy as a novel metric for quantifying reasoning consistency across reordered answer variants. We applied this benchmark to assess Grok 3, ChatGPT-4o, ChatGPT-o1, Gemini 2.0 Flash Experimental, DeepSeek Janus models, Qwen2.5-VL-72B-Instruct, QVQ-72B-Preview, and Pixtral 12B across eight visual reasoning tasks, including difference spotting and diagram interpretation. Our findings reveal ChatGPT-o1 leading in overall accuracy (82.5\%) and rejection accuracy (70.0\%), closely followed by Gemini 2.0 Flash Experimental (70.8\%). QVQ-72B-Preview demonstrated superior rejection accuracy (85.5\%). Notably, Pixtral 12B (51.7\%) showed promise in specific domains, while Janus models exhibited challenges in bias and uncertainty calibration, reflected in low rejection accuracies and high entropy scores. High entropy scores in Janus models (Janus 7B: 0.8392, Janus 1B: 0.787) underscore their susceptibility to positional bias and unstable reasoning, contrasting with the low entropy and robust reasoning of ChatGPT models. The study further demonstrates that model size is not the sole determinant of performance, as evidenced by Grok 3 underperformance despite its substantial parameter count. By employing multi-image contexts, rejection mechanisms, and entropy-based consistency metrics, this benchmark sets a new standard for evaluating multimodal LLMs, enabling a more robust and reliable assessment of next-generation AI systems.

UI-Venus Technical Report: Building High-performance UI Agents with RFT

We present UI-Venus, a native UI agent that takes only screenshots as input based on a multimodal large language model. UI-Venus achieves SOTA performance on both UI grounding and navigation tasks using only several hundred thousand high-quality training samples through reinforcement finetune (RFT) based on Qwen2.5-VL. Specifically, the 7B and 72B variants of UI-Venus obtain 94.1% / 50.8% and 95.3% / 61.9% on the standard grounding benchmarks, i.e., Screenspot-V2 / Pro, surpassing the previous SOTA baselines including open-source GTA1 and closed-source UI-TARS-1.5.To show UI-Venus's summary and planing ability, we also evaluate it on the AndroidWorld, an online UI navigation arena, on which our 7B and 72B variants achieve 49.1% and 65.9% success rate, also beating existing models.To achieve this, we introduce carefully designed reward functions for both UI grounding and navigation tasks and corresponding efficient data cleaning strategies.To further boost navigation performance, we propose Self-Evolving Trajectory History Alignment \& Sparse Action Enhancement that refine historical reasoning traces and balances the distribution of sparse but critical actions, leading to more coherent planning and better generalization in complex UI tasks. Our contributions include the publish of SOTA open-source UI agents, comprehensive data cleaning protocols and a novel self-evolving framework for improving navigation performance, which encourage further research and development in the community. Code is available at https://github.com/antgroup/UI-Venus.

ChartMuseum: Testing Visual Reasoning Capabilities of Large Vision-Language Models

Chart understanding presents a unique challenge for large vision-language models (LVLMs), as it requires the integration of sophisticated textual and visual reasoning capabilities. However, current LVLMs exhibit a notable imbalance between these skills, falling short on visual reasoning that is difficult to perform in text. We conduct a case study using a synthetic dataset solvable only through visual reasoning and show that model performance degrades significantly with increasing visual complexity, while human performance remains robust. We then introduce ChartMuseum, a new Chart Question Answering (QA) benchmark containing 1,162 expert-annotated questions spanning multiple reasoning types, curated from real-world charts across 184 sources, specifically built to evaluate complex visual and textual reasoning. Unlike prior chart understanding benchmarks -- where frontier models perform similarly and near saturation -- our benchmark exposes a substantial gap between model and human performance, while effectively differentiating model capabilities: although humans achieve 93% accuracy, the best-performing model Gemini-2.5-Pro attains only 63.0%, and the leading open-source LVLM Qwen2.5-VL-72B-Instruct achieves only 38.5%. Moreover, on questions requiring primarily visual reasoning, all models experience a 35%-55% performance drop from text-reasoning-heavy question performance. Lastly, our qualitative error analysis reveals specific categories of visual reasoning that are challenging for current LVLMs.

MMCR: Benchmarking Cross-Source Reasoning in Scientific Papers

Fully comprehending scientific papers by machines reflects a high level of Artificial General Intelligence, requiring the ability to reason across fragmented and heterogeneous sources of information, presenting a complex and practically significant challenge. While Vision-Language Models (VLMs) have made remarkable strides in various tasks, particularly those involving reasoning with evidence source from single image or text page, their ability to use cross-source information for reasoning remains an open problem. This work presents MMCR, a high-difficulty benchmark designed to evaluate VLMs' capacity for reasoning with cross-source information from scientific papers. The benchmark comprises 276 high-quality questions, meticulously annotated by humans across 7 subjects and 10 task types. Experiments with 18 VLMs demonstrate that cross-source reasoning presents a substantial challenge for existing models. Notably, even the top-performing model, GPT-4o, achieved only 48.55% overall accuracy, with only 20% accuracy in multi-table comprehension tasks, while the second-best model, Qwen2.5-VL-72B, reached 39.86% overall accuracy. Furthermore, we investigated the impact of the Chain-of-Thought (CoT) technique on cross-source reasoning and observed a detrimental effect on small models, whereas larger models demonstrated substantially enhanced performance. These results highlight the pressing need to develop VLMs capable of effectively utilizing cross-source information for reasoning.

ArtSeek: Deep artwork understanding via multimodal in-context reasoning and late interaction retrieval

Analyzing digitized artworks presents unique challenges, requiring not only visual interpretation but also a deep understanding of rich artistic, contextual, and historical knowledge. We introduce ArtSeek, a multimodal framework for art analysis that combines multimodal large language models with retrieval-augmented generation. Unlike prior work, our pipeline relies only on image input, enabling applicability to artworks without links to Wikidata or Wikipedia-common in most digitized collections. ArtSeek integrates three key components: an intelligent multimodal retrieval module based on late interaction retrieval, a contrastive multitask classification network for predicting artist, genre, style, media, and tags, and an agentic reasoning strategy enabled through in-context examples for complex visual question answering and artwork explanation via Qwen2.5-VL. Central to this approach is WikiFragments, a Wikipedia-scale dataset of image-text fragments curated to support knowledge-grounded multimodal reasoning. Our framework achieves state-of-the-art results on multiple benchmarks, including a +8.4% F1 improvement in style classification over GraphCLIP and a +7.1 BLEU@1 gain in captioning on ArtPedia. Qualitative analyses show that ArtSeek can interpret visual motifs, infer historical context, and retrieve relevant knowledge, even for obscure works. Though focused on visual arts, our approach generalizes to other domains requiring external knowledge, supporting scalable multimodal AI research. Both the dataset and the source code will be made publicly available at https://github.com/cilabuniba/artseek.

Aya Vision: Advancing the Frontier of Multilingual Multimodality

Building multimodal language models is fundamentally challenging: it requires aligning vision and language modalities, curating high-quality instruction data, and avoiding the degradation of existing text-only capabilities once vision is introduced. These difficulties are further magnified in the multilingual setting, where the need for multimodal data in different languages exacerbates existing data scarcity, machine translation often distorts meaning, and catastrophic forgetting is more pronounced. To address the aforementioned challenges, we introduce novel techniques spanning both data and modeling. First, we develop a synthetic annotation framework that curates high-quality, diverse multilingual multimodal instruction data, enabling Aya Vision models to produce natural, human-preferred responses to multimodal inputs across many languages. Complementing this, we propose a cross-modal model merging technique that mitigates catastrophic forgetting, effectively preserving text-only capabilities while simultaneously enhancing multimodal generative performance. Aya-Vision-8B achieves best-in-class performance compared to strong multimodal models such as Qwen-2.5-VL-7B, Pixtral-12B, and even much larger Llama-3.2-90B-Vision. We further scale this approach with Aya-Vision-32B, which outperforms models more than twice its size, such as Molmo-72B and LLaMA-3.2-90B-Vision. Our work advances multilingual progress on the multi-modal frontier, and provides insights into techniques that effectively bend the need for compute while delivering extremely high performance.

Orchestrator-Agent Trust: A Modular Agentic AI Visual Classification System with Trust-Aware Orchestration and RAG-Based Reasoning

Modern Artificial Intelligence (AI) increasingly relies on multi-agent architectures that blend visual and language understanding. Yet, a pressing challenge remains: How can we trust these agents especially in zero-shot settings with no fine-tuning? We introduce a novel modular Agentic AI visual classification framework that integrates generalist multimodal agents with a non-visual reasoning orchestrator and a Retrieval-Augmented Generation (RAG) module. Applied to apple leaf disease diagnosis, we benchmark three configurations: (I) zero-shot with confidence-based orchestration, (II) fine-tuned agents with improved performance, and (III) trust-calibrated orchestration enhanced by CLIP-based image retrieval and re-evaluation loops. Using confidence calibration metrics (ECE, OCR, CCC), the orchestrator modulates trust across agents. Our results demonstrate a 77.94\% accuracy improvement in the zero-shot setting using trust-aware orchestration and RAG, achieving 85.63\% overall. GPT-4o showed better calibration, while Qwen-2.5-VL displayed overconfidence. Furthermore, image-RAG grounded predictions with visually similar cases, enabling correction of agent overconfidence via iterative re-evaluation. The proposed system separates perception (vision agents) from meta-reasoning (orchestrator), enabling scalable and interpretable multi-agent AI. This blueprint is extensible to diagnostics, biology, and other trust-critical domains. All models, prompts, results, and system components including the complete software source code are openly released to support reproducibility, transparency, and community benchmarking at Github: https://github.com/Applied-AI-Research-Lab/Orchestrator-Agent-Trust

LLaVA-Critic-R1: Your Critic Model is Secretly a Strong Policy Model

In vision-language modeling, critic models are typically trained to evaluate outputs -- assigning scalar scores or pairwise preferences -- rather than to generate responses. This separation from policy models, which produce the responses, is so entrenched that critics are rarely considered for direct policy use. In this work, we challenge this convention. We propose to reorganize preference-labeled critic datasets into verifiable training signals and perform reinforcement learning directly on a base generative model, producing LLaVA-Critic-R1, a multimodal critic trained to optimize preference judgments while retaining full generation ability. Surprisingly, LLaVA-Critic-R1 emerges not only as a top-performing critic but also as a competitive policy model -- matching or surpassing specialized reasoning VLMs trained with in-domain data across 26 visual reasoning and understanding benchmarks, with an average gain of +5.7% over its base model (Qwen-2.5-VL-7B). Extending this approach to existing strong reasoning VLMs yields LLaVA-Critic-R1+, which further advances policy performance without sacrificing critic quality, achieving a SoTA performance of 71.9 on MMMU at the 7B scale. Finally, we show that the enhanced critic ability benefits inference: applying self-critique at test time yields an average +13.8% improvement on five representative reasoning tasks without additional training. Our results reveal that RL training on critic data can produce a unified model excelling at both evaluation and generation, offering a simple path toward scalable, self-improving multimodal systems.

SRPO: Enhancing Multimodal LLM Reasoning via Reflection-Aware Reinforcement Learning

Multimodal large language models (MLLMs) have shown promising capabilities in reasoning tasks, yet still struggle with complex problems requiring explicit self-reflection and self-correction, especially compared to their unimodal text-based counterparts. Existing reflection methods are simplistic and struggle to generate meaningful and instructive feedback, as the reasoning ability and knowledge limits of pre-trained models are largely fixed during initial training. To overcome these challenges, we propose Multimodal Self-Reflection enhanced reasoning with Group Relative Policy Optimization (SRPO), a two-stage reflection-aware reinforcement learning (RL) framework explicitly designed to enhance multimodal LLM reasoning. In the first stage, we construct a high-quality, reflection-focused dataset under the guidance of an advanced MLLM, which generates reflections based on initial responses to help the policy model learn both reasoning and self-reflection. In the second stage, we introduce a novel reward mechanism within the GRPO framework that encourages concise and cognitively meaningful reflection while avoiding redundancy. Extensive experiments across multiple multimodal reasoning benchmarks, including MathVista, MathVision, MathVerse, and MMMU-Pro, using Qwen-2.5-VL-7B and Qwen-2.5-VL-32B demonstrate that SRPO significantly outperforms state-of-the-art models, achieving notable improvements in both reasoning accuracy and reflection quality.

VideoHallu: Evaluating and Mitigating Multi-modal Hallucinations for Synthetic Videos

Synthetic video generation with foundation models has gained attention for its realism and wide applications. While these models produce high-quality frames, they often fail to respect common sense and physical laws, resulting in abnormal content. Existing metrics like VideoScore emphasize general quality but ignore such violations and lack interpretability. A more insightful approach is using multi-modal large language models (MLLMs) as interpretable evaluators, as seen in FactScore. Yet, MLLMs' ability to detect abnormalities in synthetic videos remains underexplored. To address this, we introduce VideoHallu, a benchmark featuring synthetic videos from models like Veo2, Sora, and Kling, paired with expert-designed QA tasks solvable via human-level reasoning across various categories. We assess several SoTA MLLMs, including GPT-4o, Gemini-2.5-Pro, Qwen-2.5-VL, and newer models like Video-R1 and VideoChat-R1. Despite strong real-world performance on MVBench and MovieChat, these models still hallucinate on basic commonsense and physics tasks in synthetic settings, underscoring the challenge of hallucination. We further fine-tune SoTA MLLMs using Group Relative Policy Optimization (GRPO) on real and synthetic commonsense/physics data. Results show notable accuracy gains, especially with counterexample integration, advancing MLLMs' reasoning capabilities. Our data is available at https://github.com/zli12321/VideoHallu.

MMSearch-Plus: A Simple Yet Challenging Benchmark for Multimodal Browsing Agents

Large multimodal language models (MLLMs) are increasingly deployed as web agents, yet many multimodal browsing benchmarks can be solved by shallow, fixed workflows that lean on high-recall image search and nearby text-masking the genuinely multimodal challenges of fine-grained visual reasoning, provenance verification, and long-horizon tool use. We introduce MMSearch-Plus, a benchmark of 311 tasks that highly demand multimodal understanding while preserving the difficulty profile of strong text-only browsing suites. Each item is constructed to contain multiple weak, localized visual signals that must be extracted, propagated through iterative text-image search, and cross-validated under retrieval noise before answering. Our curation procedure, Spatial-Temporal Extrapolation, seeds questions whose answers require extrapolating from spatial cues (micro-text, part-level appearance, layouts, signage) and temporal traces (broadcast overlays, seasonal context) to out-of-image facts such as events, dates, and venues. We provide a model-agnostic agent framework with browsing tools and evaluate a range of closed and open MLLMs. The strongest agent (o3) attains 15.1% without search and 36.0% accuracy with rollout under our framework, while a strong open-source model (Qwen-2.5-VL-72B-Instruct) achieves 0.0% without search and 6.9% after 20 rounds of search. Beyond answer accuracy, we assess bounding-box production and cropped-image search, and conduct an error analysis that surfaces failures in source verification, part-based reasoning, and long-horizon planning.

Struct2D: A Perception-Guided Framework for Spatial Reasoning in Large Multimodal Models

Unlocking spatial reasoning in Large Multimodal Models (LMMs) is crucial for enabling intelligent interaction with 3D environments. While prior efforts often rely on explicit 3D inputs or specialized model architectures, we ask: can LMMs reason about 3D space using only structured 2D representations derived from perception? We introduce Struct2D, a perception-guided prompting framework that combines bird's-eye-view (BEV) images with object marks and object-centric metadata, optionally incorporating egocentric keyframes when needed. Using Struct2D, we conduct an in-depth zero-shot analysis of closed-source LMMs (e.g., GPT-o3) and find that they exhibit surprisingly strong spatial reasoning abilities when provided with structured 2D inputs, effectively handling tasks such as relative direction estimation and route planning. Building on these insights, we construct Struct2D-Set, a large-scale instruction tuning dataset with 200K fine-grained QA pairs across eight spatial reasoning categories, generated automatically from 3D indoor scenes. We fine-tune an open-source LMM (Qwen2.5VL) on Struct2D-Set, achieving competitive performance on multiple benchmarks, including 3D question answering, dense captioning, and object grounding. Our approach demonstrates that structured 2D inputs can effectively bridge perception and language reasoning in LMMs-without requiring explicit 3D representations as input. We will release both our code and dataset to support future research.

Listener-Rewarded Thinking in VLMs for Image Preferences

Training robust and generalizable reward models for human visual preferences is essential for aligning text-to-image and text-to-video generative models with human intent. However, current reward models often fail to generalize, and supervised fine-tuning leads to memorization, demanding complex annotation pipelines. While reinforcement learning (RL), specifically Group Relative Policy Optimization (GRPO), improves generalization, we uncover a key failure mode: a significant drop in reasoning accuracy occurs when a model's reasoning trace contradicts that of an independent, frozen vision-language model ("listener") evaluating the same output. To address this, we introduce a listener-augmented GRPO framework. Here, the listener re-evaluates the reasoner's chain-of-thought to provide a dense, calibrated confidence score, shaping the RL reward signal. This encourages the reasoner not only to answer correctly, but to produce explanations that are persuasive to an independent model. Our listener-shaped reward scheme achieves best accuracy on the ImageReward benchmark (67.4%), significantly improves out-of-distribution (OOD) performance on a large-scale human preference dataset (1.2M votes, up to +6% over naive reasoner), and reduces reasoning contradictions compared to strong GRPO and SFT baselines. These results demonstrate that listener-based rewards provide a scalable, data-efficient path to aligning vision-language models with nuanced human preferences. We will release our reasoning model here: https://huggingface.co/alexgambashidze/qwen2.5vl_image_preference_reasoner.

WebGuard: Building a Generalizable Guardrail for Web Agents

The rapid development of autonomous web agents powered by Large Language Models (LLMs), while greatly elevating efficiency, exposes the frontier risk of taking unintended or harmful actions. This situation underscores an urgent need for effective safety measures, akin to access controls for human users. To address this critical challenge, we introduce WebGuard, the first comprehensive dataset designed to support the assessment of web agent action risks and facilitate the development of guardrails for real-world online environments. In doing so, WebGuard specifically focuses on predicting the outcome of state-changing actions and contains 4,939 human-annotated actions from 193 websites across 22 diverse domains, including often-overlooked long-tail websites. These actions are categorized using a novel three-tier risk schema: SAFE, LOW, and HIGH. The dataset includes designated training and test splits to support evaluation under diverse generalization settings. Our initial evaluations reveal a concerning deficiency: even frontier LLMs achieve less than 60% accuracy in predicting action outcomes and less than 60% recall in lagging HIGH-risk actions, highlighting the risks of deploying current-generation agents without dedicated safeguards. We therefore investigate fine-tuning specialized guardrail models using WebGuard. We conduct comprehensive evaluations across multiple generalization settings and find that a fine-tuned Qwen2.5VL-7B model yields a substantial improvement in performance, boosting accuracy from 37% to 80% and HIGH-risk action recall from 20% to 76%. Despite these improvements, the performance still falls short of the reliability required for high-stakes deployment, where guardrails must approach near-perfect accuracy and recall.

SFT or RL? An Early Investigation into Training R1-Like Reasoning Large Vision-Language Models

This work revisits the dominant supervised fine-tuning (SFT) then reinforcement learning (RL) paradigm for training Large Vision-Language Models (LVLMs), and reveals a key finding: SFT can significantly undermine subsequent RL by inducing ``pseudo reasoning paths'' imitated from expert models. While these paths may resemble the native reasoning paths of RL models, they often involve prolonged, hesitant, less informative steps, and incorrect reasoning. To systematically study this effect, we introduce VLAA-Thinking, a new multimodal dataset designed to support reasoning in LVLMs. Constructed via a six-step pipeline involving captioning, reasoning distillation, answer rewrite and verification, VLAA-Thinking comprises high-quality, step-by-step visual reasoning traces for SFT, along with a more challenging RL split from the same data source. Using this dataset, we conduct extensive experiments comparing SFT, RL and their combinations. Results show that while SFT helps models learn reasoning formats, it often locks aligned models into imitative, rigid reasoning modes that impede further learning. In contrast, building on the Group Relative Policy Optimization (GRPO) with a novel mixed reward module integrating both perception and cognition signals, our RL approach fosters more genuine, adaptive reasoning behavior. Notably, our model VLAA-Thinker, based on Qwen2.5VL 3B, achieves top-1 performance on Open LMM Reasoning Leaderboard (https://huggingface.co/spaces/opencompass/Open_LMM_Reasoning_Leaderboard) among 4B scale LVLMs, surpassing the previous state-of-the-art by 1.8%. We hope our findings provide valuable insights in developing reasoning-capable LVLMs and can inform future research in this area.

InfiMed-Foundation: Pioneering Advanced Multimodal Medical Models with Compute-Efficient Pre-Training and Multi-Stage Fine-Tuning

Multimodal large language models (MLLMs) have shown remarkable potential in various domains, yet their application in the medical field is hindered by several challenges. General-purpose MLLMs often lack the specialized knowledge required for medical tasks, leading to uncertain or hallucinatory responses. Knowledge distillation from advanced models struggles to capture domain-specific expertise in radiology and pharmacology. Additionally, the computational cost of continual pretraining with large-scale medical data poses significant efficiency challenges. To address these issues, we propose InfiMed-Foundation-1.7B and InfiMed-Foundation-4B, two medical-specific MLLMs designed to deliver state-of-the-art performance in medical applications. We combined high-quality general-purpose and medical multimodal data and proposed a novel five-dimensional quality assessment framework to curate high-quality multimodal medical datasets. We employ low-to-high image resolution and multimodal sequence packing to enhance training efficiency, enabling the integration of extensive medical data. Furthermore, a three-stage supervised fine-tuning process ensures effective knowledge extraction for complex medical tasks. Evaluated on the MedEvalKit framework, InfiMed-Foundation-1.7B outperforms Qwen2.5VL-3B, while InfiMed-Foundation-4B surpasses HuatuoGPT-V-7B and MedGemma-27B-IT, demonstrating superior performance in medical visual question answering and diagnostic tasks. By addressing key challenges in data quality, training efficiency, and domain-specific knowledge extraction, our work paves the way for more reliable and effective AI-driven solutions in healthcare. InfiMed-Foundation-4B model is available at https://huggingface.co/InfiX-ai/InfiMed-Foundation-4B{InfiMed-Foundation-4B}.

Adaptive Fast-and-Slow Visual Program Reasoning for Long-Form VideoQA

Large language models (LLMs) have shown promise in generating program workflows for visual tasks. However, previous approaches often rely on closed-source models, lack systematic reasoning, and struggle with long-form video question answering (videoQA). To address these challenges, we introduce the FS-VisPR framework, an adaptive visual program reasoning approach that balances fast reasoning for simple queries with slow reasoning for difficult ones. First, we design efficient visual modules (e.g., key clip retrieval and subtitle retrieval) to support long-form video tasks. Then, we construct a diverse and high-quality fast-slow reasoning dataset with a strong LLM to align open-source language models' ability to generate visual program workflows as FS-LLM. Next, we design a fast-slow reasoning framework with FS-LLM: Simple queries are directly solved by VideoLLMs, while difficult ones invoke visual program reasoning, motivated by human-like reasoning processes. During this process, low-confidence fast-thinking answers will trigger a second-stage slow-reasoning process, and a fallback mechanism to fast reasoning is activated if the program execution fails. Moreover, we improve visual programs through parameter search during both training and inference. By adjusting the parameters of the visual modules within the program, multiple variants are generated: during training, programs that yield correct answers are selected, while during inference, the program with the highest confidence result is applied. Experiments show that FS-VisPR improves both efficiency and reliability in visual program workflows. It achieves 50.4% accuracy on LVBench, surpassing GPT-4o, matching the performance of Qwen2.5VL-72B on VideoMME.

Euclid's Gift: Enhancing Spatial Perception and Reasoning in Vision-Language Models via Geometric Surrogate Tasks

Spatial intelligence spans a rich suite of abilities, including visualising and transforming shapes, mentally rotating objects, judging relational positions and containment, and estimating numerosity. However, it still remains a critical unresolved challenge for Multimodal Large Language Models (MLLMs).To fill this gap, we propose to treat Euclidean geometry problem-solving as a surrogate task. Specifically, we meticulously constructed a curated multimodal dataset, called Euclid30K, comprising approximately 30K plane and solid geometry problems. To enable the model to acquire and apply Euclidean principles from these geometry problems, we employed Group Relative Policy Optimization (GRPO) to finetune the Qwen2.5VL family and RoboBrain2.0 family, inspiring the models to identify shapes, count, and relate entities, and perform multi-step deductive reasoning using Euclidean principles. Our experiments demonstrate that the resulting models achieve substantial zero-shot gains across four spatial reasoning benchmarks (Super-CLEVR, Omni3DBench, VSI-Bench, and MindCube) without any task-specific adaptations. Notably, after training on the Euclid30K, the mean VSI-Bench accuracy of all evaluated models rose from 34.5% to 40.5%, improving by 5.5 percentage points. Among them, RoboBrain2.0-Euclid-7B achieves 49.6\% accuracy, surpassing the previous state-of-the-art model, Spatial-MLLM.To our knowledge, this is the first systematic study showing that geometry-centric fine-tuning can confer vision-language models with broadly transferable spatial skills. Code and Euclid30K dataset can be found in https://zgca-ai4edu.github.io/Euclids_Gift.